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==''The Legend of Zelda''==
==''The Legend of Zelda''==
[[File:Link-and-Impa-Art.png|left|200px]]
[[File:Link-and-Impa-Art.png|left|200px]]
In the first game of the series, ''[[The Legend of Zelda]]'', Impa was the first one to inform [[Link (The Legend of Zelda)|Link]] of [[Zelda (The Legend of Zelda)|Princess Zelda's]] plight, and how she was captured by [[Ganon]] and spread the [[Triforce Shard|pieces]] of the [[Triforce of Wisdom]] across the land. Impa sends Link on his journey to collect the Triforce of Wisdom, and, in turn, save Zelda. She is never actually seen in game; only in a part of the story that happens before Link starts his quest. Because of this, there are no sprites to be found of her, only artwork.
In the first game of the series, ''[[The Legend of Zelda]]'', Impa was the first one to inform [[Link (The Legend of Zelda)|Link]] of [[Zelda (The Legend of Zelda)|Princess Zelda]]'s plight, and how she was captured by [[Ganon]] and spread the [[Triforce Shard|pieces]] of the [[Triforce of Wisdom]] across the land. Impa sends Link on his journey to collect the Triforce of Wisdom, and, in turn, save Zelda. She is never actually seen in game; only in a part of the story that happens before Link starts his quest. Because of this, there are no sprites to be found of her, only artwork.
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==''Skyward Sword''==
==''Skyward Sword''==
Impa saves [[Zelda (Skyward Sword)|Zelda]] from [[Ghirahim]] and, throughout the game, continuously evades him to protect her. Impa serves as Zelda’s guardian and mentor, and teaches her about the origins of the realm, the goddess Hylia, and how to harness her powers. She is a wielder of magic and uses it to summon barriers to defend Zelda in battle, despite Ghirahim being able to break them with ease.
Impa saves [[Zelda (Skyward Sword)|Zelda]] from [[Ghirahim]] and, throughout the game, continuously evades him to protect her. Impa serves as Zelda’s guardian and mentor, and teaches her about the origins of the realm, the goddess Hylia, and how to harness her powers. She is a wielder of magic and uses it to summon barriers to defend Zelda in battle, despite Ghirahim being able to break them with ease.


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{{image|file=Impa.jpg|size=240px|align=right}}
{{image|file=Impa.jpg|size=240px|align=right}}


Impa can be found in [[Lady Impa's Hall|her hall]] in [[Kakariko Village (Breath of the Wild)|Kakariko Village]], where she serves as the village elder. After surviving the Calamity 100 years ago, she awaits for Link's arrival. After [[Link (Breath of the Wild)|Link]] completes the first four shrines on the [[Great Plateau]], Link is advised to visit Impa by [[King Rhoam]] during the cut-scene at the [[Temple of Time (Breath of the Wild)|Temple of Time]]. Upon Link's arrival, she is pleased to see him, but soon discovers that Link has lost all of his memories.{{Ref|''Breath of the Wild''|...So you're finally awake. It has been quite a long time... Link. I am much older now, but... you remember me, don't you?|Impa}}{{Ref|''Breath of the Wild''|What is the matter? You are looking at me as though I am a stranger to you. Those eyes... They lack the light of familiarity. It is I, courageous one, Impa. Surely you must at least remember the name Impa?|Impa}}{{Ref|''Breath of the Wild''|I see... So you have lost your memory.|Impa}} Impa has a message from [[Zelda (Breath of the Wild)|Zelda]] that she was given 100 years ago and has waited to tell Link, and once heard, Link will need to be prepared to his his life.{{Ref|''Breath of the Wild''|Well, it matters not. In fact, that may actually be a blessing in disguise for the time being.|Impa}}{{Ref|''Breath of the Wild''|Dearest Link... Please come a bit closer. A hundred years ago... Yes... A hundred years ago, the kingdom of Hyrule was destroyed. After you fell, Princess Zelda's final wish was to place you in a sacred slumber. And then...all alone... Alone she went to face Ganon. Before Princess Zelda went to nobly meet her fate...she entrusted me with some words she wished to say to you. I have been waiting 100 years to deliver the princess's message. However! These words, which the princess risked her life to leave you... Well, if you are to hear them... You must be prepared to risk your life as well. But I am afraid that burden may be too much to bear while you are still without your memories. I leave the choice to you. When you feel you are ready to receive the princess's message, return to me.|Impa}}{{Ref|''Breath of the Wild''|The words that the princess risked her life to impart to you...I cannot pass them on to someone who lacks conviction. Are you prepared to risk your life for the greater good?|Impa}}{{Ref|''Breath of the Wild''|There was a time when you would have fearlessly charged forward on such a challenge without a moment's hesitation. Well, it is what it is. In any case, please return here once your heart remembers what your mind has forgotten.|Impa}}{{Ref|''Breath of the Wild''|Not a memory to your name, yet you are as intent as ever to charge forward with only courage and justice on your side. You have not changed a bit. Once a hero, always a hero. Very well. Since you have lost your memory, I will recount for you all that has happened...|Impa}}
Impa can be found in [[Lady Impa's Hall|her hall]] in [[Kakariko Village (Breath of the Wild)|Kakariko Village]], where she serves as the village elder. After surviving the Calamity 100 years ago, she awaits for Link's arrival. After [[Link (Breath of the Wild)|Link]] completes the first four shrines on the [[Great Plateau]], Link is advised to visit Impa by [[King Rhoam]] during the cut-scene at the [[Temple of Time (Breath of the Wild)|Temple of Time]]. Upon Link's arrival, she is pleased to see him, but soon discovers that Link has lost all of his memories.{{Ref|''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.|...So you're finally awake. It has been quite a long time... Link. I am much older now, but... you remember me, don't you?|Impa}}{{Ref|''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.|What is the matter? You are looking at me as though I am a stranger to you. Those eyes... They lack the light of familiarity. It is I, courageous one, Impa. Surely you must at least remember the name Impa?|Impa}}{{Ref|''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.|I see... So you have lost your memory.|Impa}} Impa has a message from [[Zelda (Breath of the Wild)|Zelda]] that she was given 100 years ago and has waited to tell Link, and once heard, Link will need to be prepared to his his life.{{Ref|''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.|Well, it matters not. In fact, that may actually be a blessing in disguise for the time being.|Impa}}{{Ref|''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.|Dearest Link... Please come a bit closer. A hundred years ago... Yes... A hundred years ago, the kingdom of Hyrule was destroyed. After you fell, Princess Zelda's final wish was to place you in a sacred slumber. And then...all alone... Alone she went to face Ganon. Before Princess Zelda went to nobly meet her fate...she entrusted me with some words she wished to say to you. I have been waiting 100 years to deliver the princess's message. However! These words, which the princess risked her life to leave you... Well, if you are to hear them... You must be prepared to risk your life as well. But I am afraid that burden may be too much to bear while you are still without your memories. I leave the choice to you. When you feel you are ready to receive the princess's message, return to me.|Impa}}{{Ref|''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.|The words that the princess risked her life to impart to you...I cannot pass them on to someone who lacks conviction. Are you prepared to risk your life for the greater good?|Impa}}{{Ref|''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.|There was a time when you would have fearlessly charged forward on such a challenge without a moment's hesitation. Well, it is what it is. In any case, please return here once your heart remembers what your mind has forgotten.|Impa}}{{Ref|''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.|Not a memory to your name, yet you are as intent as ever to charge forward with only courage and justice on your side. You have not changed a bit. Once a hero, always a hero. Very well. Since you have lost your memory, I will recount for you all that has happened...|Impa}}


Impa will tell Link the story of the legend that occurred 10,000 years ago of how Hyrule drove back Ganon.{{Ref|''Breath of the Wild''|The history of the royal family of Hyrule is also the history of Calamity Ganon, a primal evil that has endured over the ages. This evil has been turned back time and time again by a warrior wielding the soul, of a hero, and a princess who carries the blood of the Goddess. With the passage of time, each conflict with Ganon faded into legend. So listen closely as I tell you of this "legend" that occurred 10,000 years ago.|Impa}}{{Ref|''Breath of the Wild''|Hyrule was then blossoming as a highly advanced civilization. Even the most powerful monsters posed little threat to the denizens of the realm. The people thought it wise to utilize their technological prowess to ensure the safety of the land, should Calamity Ganon ever return. They constructed four mechanical wonders that came to be known as the Divine Beasts. They also built a legion of autonomous weapons called Guardians. The Divinie Beats were piloted by four individuals of exceptional skill from across the land. And thus, the plan to neutralize Ganon was forged. Upon Ganon's inevitable return to Hyrule, the princess and the hero fought alongside these four champions against this ancient evil. The Guardians were tasked with protecting the hero as the Divine Beasts unleashed a furious attack upon their terrible foe. And when the hero wielding the sword that seals the darkness delivered his final blow... The princess used her sacred power to seal away Calamity Ganon.|Impa}}
Impa will tell Link the story of the legend that occurred 10,000 years ago of how Hyrule drove back Ganon.{{Ref|''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.|The history of the royal family of Hyrule is also the history of Calamity Ganon, a primal evil that has endured over the ages. This evil has been turned back time and time again by a warrior wielding the soul, of a hero, and a princess who carries the blood of the Goddess. With the passage of time, each conflict with Ganon faded into legend. So listen closely as I tell you of this "legend" that occurred 10,000 years ago.|Impa}}{{Ref|''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.|Hyrule was then blossoming as a highly advanced civilization. Even the most powerful monsters posed little threat to the denizens of the realm. The people thought it wise to utilize their technological prowess to ensure the safety of the land, should Calamity Ganon ever return. They constructed four mechanical wonders that came to be known as the Divine Beasts. They also built a legion of autonomous weapons called Guardians. The Divinie Beats were piloted by four individuals of exceptional skill from across the land. And thus, the plan to neutralize Ganon was forged. Upon Ganon's inevitable return to Hyrule, the princess and the hero fought alongside these four champions against this ancient evil. The Guardians were tasked with protecting the hero as the Divine Beasts unleashed a furious attack upon their terrible foe. And when the hero wielding the sword that seals the darkness delivered his final blow... The princess used her sacred power to seal away Calamity Ganon.|Impa}}


Impa will then tell Link about the [[Great Calamity]] from 100 years ago and the four [[Divine Beast]]s.{{Ref|''Breath of the Wild''|A hundred years ago... in preparation for the foretold revival of Ganon, we strove to follow the lead of our ancestors of 10,000 years prior. But...in the end... Despite our best efforts and creful planning, we underestimated his power. In order to avoid ever making that grave mistake again, the princess left you these words... Free the four Divine Beasts. That is what she said.|Impa}}{{Ref|''Breath of the Wild''|The four Divine Beasts are the ancient Sheikah weapons wielded by the four Champions who Ganon defeated. The Divine Beast Vah Rudania, controlled by Daruk of the Gorons. The Divine Beast Vah Medoh, controlled by Revali of the Rito. The Divine Beast Vah Ruta, controlled by Mipha of the Zora. And the Divine Beast Vah Naboris, controlled by Urbosa of the Gerudo. It would be extremely ill-advised to face Ganon without the power of the Divine Beasts to help you... You must infiltrate the Divine Beasts that were stolen away by Ganon 100 years ago and bring them back to our side. More information about these Divine Beasts can be found by locating the four races scattered across Hyrule. The Sheikah Slate will guide you on your way. You must go where it tells you and meet with each leader there.|Impa}} She then directs Link to [[Hateno Village]] to meet [[Purah]] and [[Symin]] at the [[Hateno Ancient Tech Lab]]. This will open the [[Locked Mementos]] quest.{{Ref|''Breath of the Wild''|...It seems to me that your Sheikah Slate is not yet complete. The device Princess Zelda left you is your guide and also your memory. Now, let's see... Someone at the research lab in Hateno Village might be able to help you...|Impa}}{{Ref|''Breath of the Wild''|The location shining on the eastern edge is Hateno Village. It is a small village... One of the very few places that avoided suffering significant damage during the Great Calamity. |Impa}}{{Ref|''Breath of the Wild''|You are Princess Zelda's only hope... and Hyrule's, as well... You cannot turn back now. Follow your heart and seize your destiny!|Impa}} It's necessary for Link to talk to Impa in order to be able to talk to Purah, as she'll tell Link to go back to Impa otherwise. After meeting up with Purah and Symin and restoring some of the power of the Sheikah Slate, they suggest that Link head back and speak with Impa once again. Once Link has done so, this will complete the Locked Mementos quest.{{Ref|''Breath of the Wild''|I heard Purah was giving you the runaround, but you seem just fine.|Impa}}
Impa will then tell Link about the [[Great Calamity]] from 100 years ago and the four [[Divine Beast]]s.{{Ref|''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.|A hundred years ago... in preparation for the foretold revival of Ganon, we strove to follow the lead of our ancestors of 10,000 years prior. But...in the end... Despite our best efforts and careful planning, we underestimated his power. In order to avoid ever making that grave mistake again, the princess left you these words... Free the four Divine Beasts. That is what she said.|Impa}}{{Ref|''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.|The four Divine Beasts are the ancient Sheikah weapons wielded by the four Champions who Ganon defeated. The Divine Beast Vah Rudania, controlled by Daruk of the Gorons. The Divine Beast Vah Medoh, controlled by Revali of the Rito. The Divine Beast Vah Ruta, controlled by Mipha of the Zora. And the Divine Beast Vah Naboris, controlled by Urbosa of the Gerudo. It would be extremely ill-advised to face Ganon without the power of the Divine Beasts to help you... You must infiltrate the Divine Beasts that were stolen away by Ganon 100 years ago and bring them back to our side. More information about these Divine Beasts can be found by locating the four races scattered across Hyrule. The Sheikah Slate will guide you on your way. You must go where it tells you and meet with each leader there.|Impa}} She then directs Link to [[Hateno Village]] to meet [[Purah]] and [[Symin]] at the [[Hateno Ancient Tech Lab]]. This will open the [[Locked Mementos]] quest.{{Ref|''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.|...It seems to me that your Sheikah Slate is not yet complete. The device Princess Zelda left you is your guide and also your memory. Now, let's see... Someone at the research lab in Hateno Village might be able to help you...|Impa}}{{Ref|''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.|The location shining on the eastern edge is Hateno Village. It is a small village... One of the very few places that avoided suffering significant damage during the Great Calamity. |Impa}}{{Ref|''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.|You are Princess Zelda's only hope... and Hyrule's, as well... You cannot turn back now. Follow your heart and seize your destiny!|Impa}} It's necessary for Link to talk to Impa in order to be able to talk to Purah, as she'll tell Link to go back to Impa otherwise. After meeting up with Purah and Symin and restoring some of the power of the Sheikah Slate, they suggest that Link head back and speak with Impa once again. Once Link has done so, this will complete the Locked Mementos quest.{{Ref|''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.|I heard Purah was giving you the runaround, but you seem just fine.|Impa}}


Impa will glance at Link's update Sheikah Slate and will immediately realize that it is the same camera that Princess Zelda used 100 years ago.{{Ref|''Breath of the Wild''|Now then... Let me see. Aha! This is, without a doubt, the Camera that Princess Zelda used 100 years ago.|Impa}} Impa will task Link in visiting the locations that are shown within the pictures. Doing so may help Link restore some of his lost memories. Additionally, Impa tells Link to visit her once she has found one of these locations.{{Ref|''Breath of the Wild''|It could be that if you visit the locations within those pictures, you will be able to restore some of your lost memories. Come back here once you have tried going to at least one of those locations. There is something I wish to give to you.|Impa}} This will begin another one of the new main quests titled [[Captured Memories]].
Impa will glance at Link's update Sheikah Slate and will immediately realize that it is the same camera that Princess Zelda used 100 years ago.{{Ref|''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.|Now then... Let me see. Aha! This is, without a doubt, the Camera that Princess Zelda used 100 years ago.|Impa}} Impa will task Link in visiting the locations that are shown within the pictures. Doing so may help Link restore some of his lost memories. Additionally, Impa tells Link to visit her once she has found one of these locations.{{Ref|''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''.|It could be that if you visit the locations within those pictures, you will be able to restore some of your lost memories. Come back here once you have tried going to at least one of those locations. There is something I wish to give to you.|Impa}} This will begin another one of the new main quests titled [[Captured Memories]].


Once Link has recovered one of the [[Recovered Memory|memories]] found in the [[Sheikah Slate]], Impa will gift Link the [[Champion's Tunic]]; the very same Link wore 100 years ago. Later, after Link has recovered the twelve Captured Memories from the photos in the Sheikah Slate's album, Impa will show Link a painting of a specific location, and explains that it portrays the area where Link will restore the final memory.
Once Link has recovered one of the [[Recovered Memory|memories]] found in the [[Sheikah Slate]], Impa will gift Link the [[Champion's Tunic]]; the very same Link wore 100 years ago. Later, after Link has recovered the twelve Captured Memories from the photos in the Sheikah Slate's album, Impa will show Link a painting of a specific location, and explains that it portrays the area where Link will restore the final memory.
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{{TotK-Stub|section}}
{{TotK-Stub|section}}
{{image|file=TotK Impa.jpg|size=240px|align=right}}
{{image|file=TotK Impa.jpg|size=240px|align=right}}
{{quote|Former chief of the Sheikah who served the royal family of Hyrule for generations and is a living witness to its near extinction. Sometime after guiding Link through the Calamity, Impa made her granddaughter Paya the new chief. Being over a century old hasn't stopped Impa from doing her part in the search for Princess Zelda. She's investigating the geoglyphs around Hyrule-certain they will provide clues to where the princess is.|Character Profile Description}}
{{quote|Former chief of the Sheikah who served the royal family of Hyrule for generations and is a living witness to its near extinction. Sometime after guiding Link through the Calamity, Impa made her granddaughter Paya the new chief. Being over a century old hasn't stopped Impa from doing her part in the search for Princess Zelda. She's investigating the geoglyphs around Hyrule-certain they will provide clues to where the princess is.|Character Profile description}}
Impa is first seen near the [[New Serenne Stable]], where she is investigate the [[Geoglyph]]s that have appeared since the [[Upheaval]]. She attempted to see the nearby geoglyph, but her balloon was broken due to high winds and is unable to from ground level. Solving this dilemma will aid the [[Impa and the Geoglyphs]] Main Quest.  
Impa is first seen near the [[New Serenne Stable]], where she is investigating the [[Geoglyph]]s that have appeared since the [[Upheaval]]. She attempted to see the nearby geoglyph, but her balloon was broken due to high winds, and she is unable to see it from ground level. Solving this dilemma will aid the [[Impa and the Geoglyphs]] Main Quest.


==Non-Canon Appearances==
==Non-Canon Appearances==
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===''Cadence of Hyrule''===
===''Cadence of Hyrule''===
[[File:CoH Impa Playable Sprite.png|right|96px]]
[[File:CoH Impa Playable Sprite.png|right|96px]]
Impa is available for purchase as a playable character in ''[[Cadence of Hyrule]]'s'' "Character Pack". She can only wield [[Spear]]s, and is one of the few characters with a passive ability. She can evade attacks by teleporting to another position and leaving a doll in her place, consuming a whole 4 units of [[Stamina (Cadence of Hyrule)|Stamina]] (or the full starting Stamina bar). The ability cannot be disabled. To make up for the ability, Impa's R ability costs no Stamina.
Impa is available for purchase as a playable character in ''[[Cadence of Hyrule]]''<nowiki>'s</nowiki> "Character Pack". She can only wield [[Spear]]s, and is one of the few characters with a passive ability. She can evade attacks by teleporting to another position and leaving a doll in her place, consuming a whole 4 units of [[Stamina (Cadence of Hyrule)|Stamina]] (or the full starting Stamina bar). The ability cannot be disabled. To make up for the ability, Impa's R ability costs no Stamina.


Impa also makes a brief appearance in Zelda's room in [[Hyrule Castle (Cadence of Hyrule)|Hyrule Castle]]. She helps Zelda escape the castle if the player chooses to wake Zelda first.
Impa also makes a brief appearance in Zelda's room in [[Hyrule Castle (Cadence of Hyrule)|Hyrule Castle]]. She helps Zelda escape the castle if the player chooses to wake Zelda first.


==Trivia==
==Trivia==
*Impa's name comes from the verb "to impart", referring to her original role as the one who delivers [[Link (The Legend of Zelda)|Link]]'s "linking" ability to [[Zelda (The Legend of Zelda)|Zelda]].{{Ref|[[Interview:Hyrule Historia|Hyrule Historia]]|There's also a character that would pass that information on to Zelda: an old lady named "Impa." Her name comes from the verb "to impart."|[[Shigeru Miyamoto]]}}
*Impa's name comes from the verb "to impart", referring to her original role as the one who delivers [[Link (The Legend of Zelda)|Link]]'s "linking" ability to [[Zelda (The Legend of Zelda)|Zelda]].{{Ref|''[[Interview:Hyrule Historia|Hyrule Historia]]''|There's also a character that would pass that information on to Zelda: an old lady named "Impa." Her name comes from the verb "to impart."|[[Shigeru Miyamoto]]}}
*Impa is the name of the Sheikah Tribe's head family. As it turns out, this family is much older than the Royal Family it would come to serve. When all the Humans were sent to the skies, the Sheikah remained as a surface tribe with Skyward Sword's young Impa being from that period. It wasn't until thousands of years later that the Human incarnation of Hylia would be born on Skyloft.
*Impa is the name of the Sheikah Tribe's head family. As it turns out, this family is much older than the Royal Family it would come to serve. When all the Humans were sent to the skies, the Sheikah remained as a surface tribe with ''Skyward Sword''<nowiki>'s</nowiki> young Impa being from that period. It wasn't until thousands of years later that the Human incarnation of Hylia would be born on Skyloft.


==Gallery==
==Gallery==
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