12,502
edits
mNo edit summary |
mNo edit summary |
||
Line 22: | Line 22: | ||
Orbs can be found in multiple sizes. Overworld Orbs are usually one-off items which involve a quest to obtain and place in a [[Shrine Pedestal]], unlocking a path or [[Shrine of Trials]]. Others, usually within shrines, are dispensed freely, and only one need find its way into each socket. Most of them can be also launched via [[Stasis]]. Ancient Orbs that can be lifted by hand have little to no concussive power, so they're ineffective as throwing weapons or to destroy breakable stone blocks. | Orbs can be found in multiple sizes. Overworld Orbs are usually one-off items which involve a quest to obtain and place in a [[Shrine Pedestal]], unlocking a path or [[Shrine of Trials]]. Others, usually within shrines, are dispensed freely, and only one need find its way into each socket. Most of them can be also launched via [[Stasis]]. Ancient Orbs that can be lifted by hand have little to no concussive power, so they're ineffective as throwing weapons or to destroy breakable stone blocks. | ||
One example of an Ancient Orb is the [[Sheikah Heirloom]] held in [[Impa]] | One example of an Ancient Orb is the [[Sheikah Heirloom]] held in [[Lady Impa's Hall]], which requires completing ''[[The Stolen Heirloom]]'' [[Shrine Quest]] to obtain and use. Other identified ones include "[[Roscoe]]" from the ''[[Guardian Slideshow]]'' Shrine Quest, and the [[Sand Seal]] race trophy from ''[[The Undefeated Champ]]'' Shrine Quest. | ||
Almost all Orbs shine with an orange glimmer until placed in pedestals, turning blue alongside the pedestal itself and activating it. Other Orbs shine with different color lights (the ''[[Trial of Thunder]]'' orbs), or don't glimmer at all and have different designs like ''[[The Seven Heroines]]'' orbs; the latter ones are also the only orbs that can be moved through [[Magnesis]], as they're too heavy to lift. | Almost all Orbs shine with an orange glimmer until placed in pedestals, turning blue alongside the pedestal itself and activating it. Other Orbs shine with different color lights (the ''[[Trial of Thunder]]'' orbs), or don't glimmer at all and have different designs like ''[[The Seven Heroines]]'' orbs; the latter ones are also the only orbs that can be moved through [[Magnesis]], as they're too heavy to lift. |