Stasis: Difference between revisions

Jump to navigation Jump to search
Want an adless experience? Log in or Create an account.
12 bytes added ,  July 12, 2023
m
no edit summary
mNo edit summary
 
Line 2: Line 2:
|name = Stasis Rune
|name = Stasis Rune
|image = [[File:Stasis-duo.png]]
|image = [[File:Stasis-duo.png]]
|game = ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''<br/>''[[Hyrule Warriors: Age of Calamity]]''
|game = ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''<br/>''[[Hyrule Warriors: Age of Calamity|Age of Calamity]]''
|location = [[Owa Daim Shrine]]
|location = [[Owa Daim Shrine]]
|use = Stop the flow of time for an object
|use = Stop the flow of time for an object
Line 9: Line 9:
'''Stasis''' is a [[Rune]] ability for the [[Sheikah Slate]] found in ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''. It allows one to temporarily freeze an object in place, and hit it to store kinetic energy that instantly affects the object when the stasis ends.
'''Stasis''' is a [[Rune]] ability for the [[Sheikah Slate]] found in ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''. It allows one to temporarily freeze an object in place, and hit it to store kinetic energy that instantly affects the object when the stasis ends.


==Appearances==
==''Breath of the Wild''==
===''Breath of the Wild''===
The Stasis Rune is obtained in the [[Owa Daim Shrine]] while exploring the [[Great Plateau]].  It allows Link to freeze objects in time, rendering them immobile for a short period of time. While suspended in time, the object will possess a glowing, yellow filter. Chains will also appear when the object is initially suspended to keep it in place; however, these disappear after a short time. After the Stasis effect wears off, the object will revert to normal and move as it was before being frozen.  
The Stasis Rune is obtained in the [[Owa Daim Shrine]] while exploring the [[Great Plateau]].  It allows Link to freeze objects in time, rendering them immobile for a short period of time. While suspended in time, the object will possess a glowing, yellow filter. Chains will also appear when the object is initially suspended to keep it in place; however, these disappear after a short time. After the Stasis effect wears off, the object will revert to normal and move as it was before being frozen.  


Line 21: Line 20:
The function of Stasis can be cancelled before the time gauge runs out by pointing back at the object and following the prompt, all in order to be able to reduce the cool down time and use the rune on other objects.
The function of Stasis can be cancelled before the time gauge runs out by pointing back at the object and following the prompt, all in order to be able to reduce the cool down time and use the rune on other objects.


====Upgrading====
===Upgrading===


This Rune can be upgraded as part of the [[Slated for Upgrades]] quest. If Link visits the [[Hateno Ancient Tech Lab]] and gives three [[Ancient Core]]s to [[Purah]]{{Ref|''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''|You'll need three ancient cores to power up Stasis.|Purah}}, she will allow Link to use the [[Guidance Stone]] in order to upgrade to Stasis+, which has the ability to time-stop enemies.{{Ref|''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''|This powered-up Stasis rune can now time-stop evil creatures. Stopped objects store kinetic energy. The stored energy will act upon the object when the flow of time resumes. Making good use of the stored energy can move even the largest of objects.|[[Sheikah Slate]] prompt}}
This Rune can be upgraded as part of the [[Slated for Upgrades]] quest. If Link visits the [[Hateno Ancient Tech Lab]] and gives three [[Ancient Core]]s to [[Purah]]{{Ref|''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''|You'll need three ancient cores to power up Stasis.|Purah}}, she will allow Link to use the [[Guidance Stone]] in order to upgrade to Stasis+, which has the ability to time-stop enemies.{{Ref|''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''|This powered-up Stasis rune can now time-stop evil creatures. Stopped objects store kinetic energy. The stored energy will act upon the object when the flow of time resumes. Making good use of the stored energy can move even the largest of objects.|[[Sheikah Slate]] prompt}}
Line 29: Line 28:
File:StasisBoulder.jpg|Using Stasis to stop a boulder
File:StasisBoulder.jpg|Using Stasis to stop a boulder
File:StasisKinetic.jpg|Adding kinetic energy to a boulder
File:StasisKinetic.jpg|Adding kinetic energy to a boulder
File:Zelda Stasis Lynel - HWAoC prerelease screenshot.jpg|Zelda uses [[Stasis]] on a [[Lynel]] in ''[[Hyrule Warriors: Age of Calamity]]''
File:Zelda Stasis Lynel - HWAoC prerelease screenshot.jpg|Zelda uses [[Stasis]] on a [[Lynel]] in ''[[Hyrule Warriors: Age of Calamity|Age of Calamity]]''
</gallery>
</gallery>


patroller
16,629

edits

Navigation menu