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(TotK calls the modifiers "Weapon Bonuses") |
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'''World Level'''{{Ref|''[[The Legend of Zelda: Breath of the Wild - The Complete Official Guide]]'', Expanded Edition pg. 373. ISBN 978-1911015482 (North America)/ISBN 978-1911015499 (Europe)}} affects the strength of some enemies and items from ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''. | <!--Will finish later, need to add all info for TotK, including skill bonuses and horn upgrades, also note exceptions for BotW by u/justlookingfordragon (If you want to complete the page, ask me about it on my talk page) ~~~~ --> | ||
'''World Level'''{{Ref|''[[The Legend of Zelda: Breath of the Wild - The Complete Official Guide]]'', Expanded Edition pg. 373. ISBN 978-1911015482 (North America)/ISBN 978-1911015499 (Europe)}} affects the strength of some enemies and items from ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'' and ''[[The Legend of Zelda: Tears of the Kingdom|Tears of the Kingdom]]''. | |||
Whenever [[Link (Breath of the Wild)|Link]] kills an enemy, a hidden counter goes up a certain number. When the counter reaches a specific number, the World Level will be increased, and some enemies and weapons will be upgraded by one tier — for example, many [[Blue Bokoblin]]s would be replaced by [[Black Bokoblin]]s. The counter increase varies — | Whenever [[Link (Breath of the Wild)|Link]] kills an enemy, a hidden counter goes up a certain number. When the counter reaches a specific number, the World Level will be increased, and some enemies and weapons will be upgraded by one tier — for example, many [[Blue Bokoblin]]s would be replaced by [[Black Bokoblin]]s. The counter increase varies — bosses give much more XP than any standard enemy, while basic [[Wizzrobe]]s barely increment the counter at all. | ||
==''Breath of the Wild''== | |||
Note that there are often exceptions to weapons upgrading. For example, all [[Woodcutter's Axe]]s in the game do not scale, despite there being a point count for when they do. Also, [[Guardian Scout]]s or their weapons never scale up even though the game has code for them to do so. | Note that there are often exceptions to weapons upgrading. For example, all [[Woodcutter's Axe]]s in the game do not scale, despite there being a point count for when they do. Also, [[Guardian Scout]]s or their weapons never scale up even though the game has code for them to do so. | ||
==Weapon Upgrade Series== | ===Weapon Upgrade Series=== | ||
[[File:Pause Menu Weapon Modifiers - BOTW Wii U.jpg| | [[File:Pause Menu Weapon Modifiers - BOTW Wii U.jpg|400px|right]] | ||
Names are internal names with added spaces for legibility{{ref|https://docs.google.com/spreadsheets/d/e/2PACX-1vRSlyOD7FLAn1TUBn64Pu8Pld-WOfgcVByuywHMWvBTEV0j8potD1wkBs-MJJXf-gvEkpfItUCMqMk6/pubhtml#}}. All weapons, bows and shields not listed below upgrade only with [[Weapon Bonus]]es, as well as the highest tier weapon in each row. | Names are internal names with added spaces for legibility{{ref|https://docs.google.com/spreadsheets/d/e/2PACX-1vRSlyOD7FLAn1TUBn64Pu8Pld-WOfgcVByuywHMWvBTEV0j8potD1wkBs-MJJXf-gvEkpfItUCMqMk6/pubhtml#}}. All weapons, bows and shields not listed below upgrade only with [[Weapon Bonus]]es, as well as the highest tier weapon in each row. | ||
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*[[Zora Sword]], [[Silver Longsword]], [[Silver Bow]] and [[Silver Shield]] upgrade only with bonuses | *[[Zora Sword]], [[Silver Longsword]], [[Silver Bow]] and [[Silver Shield]] upgrade only with bonuses | ||
==Points per Enemy Kill== | ===Points per Enemy Kill=== | ||
Each enemy you kill makes the counter go up a certain number, and it varies for different types of monsters. Note that after the 10th kill of an enemy won't grant any points; this excludes bosses, who only give points on their first kill. | Each enemy you kill makes the counter go up a certain number, and it varies for different types of monsters. Note that after the 10th kill of an enemy won't grant any points; this excludes bosses, who only give points on their first kill. | ||
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==Enemy Upgrades== | ===Enemy Upgrades=== | ||
Most types of monsters can be upgraded to a higher tier of monster. [[Bokoblin]]s and [[Moblin]]s go from red, to blue, to black, then to silver. [[Lizalfos]] go from green, to blue, to black, then to silver, though the elemental types can't be upgraded. [[Lynel]]s go from red, to blue, to white, and silver. | Most types of monsters can be upgraded to a higher tier of monster. [[Bokoblin]]s and [[Moblin]]s go from red, to blue, to black, then to silver. [[Lizalfos]] go from green, to blue, to black, then to silver, though the elemental types can't be upgraded. [[Lynel]]s go from red, to blue, to white, and silver. | ||
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{{cat|Game Mechanics}} | {{cat|Game Mechanics}} | ||
{{cat|Breath of the Wild}} | {{cat|Breath of the Wild}} | ||
{{cat|Tears of the Kingdom}} |