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{{Specify|this=the characters in | {{Specify|this=the characters in The Adventure of Link|other=the participants in the Imprisoning War|link=[[Seven Wise Men]]}} | ||
{{Infobox|character | {{Infobox|character | ||
| image = [[File:WiseMan.png]] | | image = [[File:WiseMan.png]] | ||
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}} | }} | ||
The '''Wise Men''' are a group of eight [[Hylian]]s encountered in ''[[Zelda II: The Adventure of Link|The Adventure of Link]]'' | The '''Wise Men''' are a group of eight [[Hylian]]s encountered in ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''. | ||
==''The Adventure of Link''== | |||
One can be found in each of the Towns in [[Hyrule]] and each will teach [[Link (The Legend of Zelda)#The Adventure of Link|Link]] a spell.{{Ref|AoL|10}} With the exception of the Wise Man of [[Town of Rauru|Rauru]], Link must complete some sort of task or side quest to gain access. | |||
==Spells== | Beginning with the Wise Man of [[Town of Nabooru|Nabooru]], Link must have collected a minimum number of [[Magic Container]]s to be taught a spell. Should Link have failed to find enough containers, he is not able to learn the new magic and completing his quest becomes impossible. | ||
===Spells=== | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:Wise_Man_Not_Ready.png| | File:Wise_Man_Not_Ready.png|Should Link not possess the requisite number of [[Magic Container]]s, he will be turned away | ||
</gallery> | </gallery> | ||
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{{Listbox|The Adventure of Link|Characters}} | {{Listbox|The Adventure of Link|Characters}} | ||
{{Cat|The Adventure of Link Characters}} | {{Cat|The Adventure of Link Characters}} |