Sheikah Slate: Difference between revisions

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The '''Sheikah Slate''' is a Key Item found in ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''. It is one of the first items [[Link (Breath of the Wild)|Link]] comes across after waking in the [[Shrine of Resurrection]] and is one of his most powerful tools.  
The '''Sheikah Slate''' is a Key Item found in ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'' and ''[[Hyrule Warriors: Age of Calamity|Age of Calamity]]''.
 
==''Breath of the Wild''==
The Sheikah Slate is one of the first items [[Link (Breath of the Wild)|Link]] comes across after waking in the [[Shrine of Resurrection]] and is one of his most powerful tools.  


With the Sheikah Slate, Link is able to activate Sheikah technology, most notably the [[Sheikah Tower]]s and the [[Shrine of Trials|Shrines of Trials]], enabling them as travel points across Hyrule. It also has many built-in tools, such as control of [[Rune]]s, a map of [[Hyrule]], the [[Sheikah Sensor]], the [[Hyrule Compendium]], and the scope.
With the Sheikah Slate, Link is able to activate Sheikah technology, most notably the [[Sheikah Tower]]s and the [[Shrine of Trials|Shrines of Trials]], enabling them as travel points across Hyrule. It also has many built-in tools, such as control of [[Rune]]s, a map of [[Hyrule]], the [[Sheikah Sensor]], the [[Hyrule Compendium]], and the scope.
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Aside from its usefulness, Link's possession of the Sheikah Slate is also seen as a sign by many of the long-lived residents of Hyrule that Link is, if not the Champion himself, then a descendant of the Champion, and, as such, should be helped. His use of Sheikah technology often convinces others to assist Link with his quest to defeat [[Calamity Ganon]].
Aside from its usefulness, Link's possession of the Sheikah Slate is also seen as a sign by many of the long-lived residents of Hyrule that Link is, if not the Champion himself, then a descendant of the Champion, and, as such, should be helped. His use of Sheikah technology often convinces others to assist Link with his quest to defeat [[Calamity Ganon]].


==Functions==
===Functions===
 
====Runes====
===Runes===
{{main|Rune}}
{{main|Rune}}


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*[[Master Cycle Zero]]: A DLC exclusive and the reward of [[The Champions' Ballad]]; it summons a rideable motorcycle-like [[Divine Beast]] that is fueled by [[Breath of the Wild Materials|Materials]].
*[[Master Cycle Zero]]: A DLC exclusive and the reward of [[The Champions' Ballad]]; it summons a rideable motorcycle-like [[Divine Beast]] that is fueled by [[Breath of the Wild Materials|Materials]].


===Sheikah Sensor===
====Sheikah Sensor====
{{main|Sheikah Sensor}}
{{main|Sheikah Sensor}}
Alerts by bleeping when Link is close to, and moving closer to, a Shrine. The '''Sheikah Sensor+''' upgrade, obtained from the [[Slated for Upgrades]] quest, extends this to any one item at a time from the [[Hyrule Compendium]].
Alerts by bleeping when Link is close to, and moving closer to, a Shrine. The '''Sheikah Sensor+''' upgrade, obtained from the [[Slated for Upgrades]] quest, extends this to any one item at a time from the [[Hyrule Compendium]].


===Map===
====Map====
[[File:Map - BOTW.jpg|thumb|The map at its widest scale.]]
[[File:Map - BOTW.jpg|thumb|The map at its widest scale.]]
[[File:BOTW map static noise.png|thumb|The map malfunctioning while crossing a sandstorm in the [[Gerudo Desert (Breath of the Wild)|Gerudo Desert]].]]
[[File:BOTW map static noise.png|thumb|The map malfunctioning while crossing a sandstorm in the [[Gerudo Desert (Breath of the Wild)|Gerudo Desert]].]]
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Regions, subregions, and most landmarks are added onto the map automatically. However, some landmarks must be visited before they are added to the map. Additionally, Sheikah Towers and shrines must be activated before they will appear on the map. Once they have been activated, Link may then use the Sheikah Slate to travel to that tower or shrine. Settlements, villages, and [[Stable]]s must also be visited before their locations will be added to the map. Once Link has registered a [[Horse (Breath of the Wild)|Horse]] at a stable, he may also use the map to track the location of any horse he is traveling with. Additionally, the locations of any discovered [[Korok]]s are marked on the map for reference.
Regions, subregions, and most landmarks are added onto the map automatically. However, some landmarks must be visited before they are added to the map. Additionally, Sheikah Towers and shrines must be activated before they will appear on the map. Once they have been activated, Link may then use the Sheikah Slate to travel to that tower or shrine. Settlements, villages, and [[Stable]]s must also be visited before their locations will be added to the map. Once Link has registered a [[Horse (Breath of the Wild)|Horse]] at a stable, he may also use the map to track the location of any horse he is traveling with. Additionally, the locations of any discovered [[Korok]]s are marked on the map for reference.


Albeit the map initially shows the regional limits between the Sheikah Tower regions when it's blank, these limits disappear once the regions are populated into the map's data. Link also has the ability to set stamps and pins on the map. Stamps are markers visible only when looking at the map, and don't generate a beacon to follow like pins do. There are nine different designs to choose from, and they can be used to indicate the location of enemies, weapons, cook pots, potential Korok locations, or anything else of note to be remembered. Up to 100 stamps may be placed on the map. Pins function similarly to stamps, but are also visible to Link when he views the landscape through the slate's scope. Pins are ideal for marking travel destinations as they help provide directional guidance for Link without use of the map. Unlike stamps, only five pins are available to use. Pins disappear if removed, also being automatically removed when Link walks over them, as the Sheikah Slate assumes that Link has arrived to said destination.
Albeit the map initially shows the regional limits between the Sheikah Tower regions when it's blank, these limits disappear once the regions are populated into the map's data. Link also has the ability to set stamps and pins on the map. Stamps are markers visible only when looking at the map, and don't generate a beacon to follow like pins do. There are nine different designs to choose from, and they can be used to indicate the location of enemies, weapons, [[Cooking Pot]]s, potential Korok locations, or anything else of note to be remembered. Up to 100 stamps may be placed on the map. Pins function similarly to stamps, but are also visible to Link when he views the landscape through the slate's scope. Pins are ideal for marking travel destinations as they help provide directional guidance for Link without use of the map. Unlike stamps, only five pins are available to use. Pins disappear if removed, also being automatically removed when Link walks over them, as the Sheikah Slate assumes that Link has arrived to said destination.


With the [[Breath of the Wild Expansion Pass|Expansion Pass]], [[Hero's Path Mode]] was added to the map. Turning on this mode shows the path of Link's past travels.
With the [[Breath of the Wild Expansion Pass|Expansion Pass]], [[Hero's Path Mode]] was added to the map. Turning on this mode shows the path of Link's past travels.
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Once Link has defeated [[Dark Beast Ganon]], the map will henceforth display a percentage in the bottom left hand corner. This represents map progress, tracking named locations visited, including ancient Sheikah structures, Korok Seeds collected and Divine Beasts liberated.
Once Link has defeated [[Dark Beast Ganon]], the map will henceforth display a percentage in the bottom left hand corner. This represents map progress, tracking named locations visited, including ancient Sheikah structures, Korok Seeds collected and Divine Beasts liberated.


===Hyrule Compendium===
====Hyrule Compendium====
{{main|Hyrule Compendium}}
{{main|Hyrule Compendium}}
{{main|Gallery:Hyrule Compendium}}
{{main|Gallery:Hyrule Compendium}}
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The Compendium can be completed either by using the Camera Rune or by talking to [[Symin]] at the [[Hateno Ancient Tech Lab]], who sells pictures with prices depending on the subject matter.
The Compendium can be completed either by using the Camera Rune or by talking to [[Symin]] at the [[Hateno Ancient Tech Lab]], who sells pictures with prices depending on the subject matter.


===Scope===
====Scope====


The scope on the Sheikah Slate allows Link to view long distances. If Link has any pins on the map and they are not obscured by the landscape, Link will be able to see their glow through the scope, providing direction to the pinned location. If Link sees something through the scope worth investigating, he may set a pin with the scope instead of having to return to the map.
The scope on the Sheikah Slate allows Link to view long distances. If Link has any pins on the map and they are not obscured by the landscape, Link will be able to see their glow through the scope, providing direction to the pinned location. If Link sees something through the scope worth investigating, he may set a pin with the scope instead of having to return to the map.


===Removed Functions===
====Cut Functions====
{{Cut|section}}
{{main|Sheikah Slate Health Sensor}}
{{main|Sheikah Slate Health Sensor}}


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First shown in E3 2016, the Health Sensor required the use of the Scope function to point at enemies while a timer eventually displayed their health bar.
First shown in E3 2016, the Health Sensor required the use of the Scope function to point at enemies while a timer eventually displayed their health bar.
==''Age of Calamity''==
{{see also|Ancient Memory Part|Ancient Power Boost|Ancient Overclock Unit}}
The Sheikah Slate is [[Zelda (Breath of the Wild)#Age of Calamity|Zelda]]'s first weapon in ''[[Hyrule Warriors: Age of Calamity|Age of Calamity]]''.


==Gallery==
==Gallery==

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