Snapper (Spirit Tracks): Difference between revisions

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A '''Snapper''' is an enemy that appears in ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]''. Their first appearance is as a mini-boss in the [[Ocean Temple]], but later on they also appear as regular enemies.
A '''Snapper''' is an enemy that appears in ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]''. Their first appearance is as a mini-boss in the [[Ocean Temple]], but later on they also appear as regular enemies.


Snappers use whips identical to [[Link]]'s. The whip makes close combat nearly impossible, making normal sword attacks difficult. Link can use the [[Boomerang]] to stun it from behind, or a normal long ranged weapon as well. If a Snapper has Link in its grasp, he can wait until it cracks him towards it, then attack with the sword or use a spin attack.
Snappers use whips identical to [[Link (Spirit Tracks)|Link]]'s. The whip makes close combat nearly impossible, making normal sword attacks difficult. Link can use the [[Boomerang]] to stun it from behind, or a normal long ranged weapon as well. If a Snapper has Link in its grasp, he can wait until it cracks him towards it, then attack with the sword or use a spin attack.


{{Spirit Tracks Enemies}}
{{Spirit Tracks Enemies}}


{{Cat|Spirit Tracks Enemies}}
{{Cat|Spirit Tracks Enemies}}

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