Misery Mire (A Link to the Past): Difference between revisions

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{{Infobox|dungeon
''Italic text''{{Infobox|dungeon
|name        = Misery Mire
|name        = Misery Mire
|image      = [[File:Z3line_mire_entrance.jpg|225px]]
|image      = [[File:Z3line_mire_entrance.jpg|225px]]
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{{ZD|[https://www.zeldadungeon.net/a-link-to-the-past-walkthrough/misery-mire/ '''A Link to the Past''' Walkthrough<br/>Chapter 11: Misery Mire]}}  
{{ZD|[https://www.zeldadungeon.net/a-link-to-the-past-walkthrough/misery-mire/ '''A Link to the Past''' Walkthrough<br/>Chapter 11: Misery Mire]}}  


'''Misery Mire''', sometimes called "'''Misery Maze'''," is the sixth dungeon found in the [[Dark World]] of ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]''. It can be found within the [[Swamp of Evil]], which is in the same location as the [[Light World]]'s [[Desert of Mystery]]. To enter the dungeon, [[Link]] will need the [[Ether Medallion]].  
'''Misery Mire''', sometimes called "''' Misery Maze'''," is the sixth dungeon found in the [[Dark World]] of ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]''. It can be found within the [[Swamp of Evil]], which is in the same location as the [[Light World]]'s [[Desert of Mystery]]. To enter the dungeon, [[Link]] will need the [[Ether Medallion]].  


==Lore==  
==Lore==  
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''"Inside Misery Maze, Link received a clue about the connection between several torches in the maze and a door that would not open."''
''"Inside Misery Maze, Link received a clue about the connection between several torches in the maze and a door that would not open."''


''"The tile near the dungeon's entrance bore the same symbol as the Ether Medallion. When the magic Ether was used there, the results were astounding."''
''"The tile near the dungeon's entrance bore the same symbol as the Ether Medallion. When the Magic Ether was used there, the results were astounding."''


''"By lighting all of tha lamps in two connecting rooms, Link was able to open the door to the room holding the maze's big key."''
''"By lighting all of the lamps in two connecting rooms, Link was able to open the door to the room holding the maze's big key."''


'''--[[A Link to the Past Nintendo Player's Guide]]'''
'''--[[A Link to the Past Nintendo Player's Guide]]'''
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