Oracle of Seasons Enemies: Difference between revisions

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[[File:HardhatBeetle.png|right]]
[[File:HardhatBeetle.png|right]]
{{Main|Hardhat Beetle}}
{{Main|Hardhat Beetle}}
These enemies are rather annoying, as there are only two ways to get rid of them. The first way is to repeatedly whack them with the sword until they fall into a pit. The second way, while much easier, cannot be used as often. It consists of pulling one of the magnetic N balls towards Link, and then whacking them with it. This strategy is actually required in areas with no pits handy. Avoiding them is the best way to deal with them, but often times they must be killed to open up doors, which can be rather bothersome.
These enemies are rather annoying, as there are only two ways to get rid of them. The first way is to repeatedly whack them with the sword until they fall into a pit. The second way, while much easier, cannot be used as often. It consists of pulling one of the magnetic N balls towards Link, and then whacking them with it. This strategy is actually required in areas with no pits handy. Avoiding them is the best way to deal with them, but often they must be killed to open up doors, which can be rather bothersome.
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[[File:Spark-Oracle.png|right]]
[[File:Spark-Oracle.png|right]]
{{Main|Spark}}
{{Main|Spark}}
Sparks are electrical enemies that can be very pesky as they usually appear in rooms with very little running space. They scroll along the edges of blocks and walls in a set path, and will not chase after Link. To defeat them hit them with the boomerang, which will leave them with a fairy in it's place, making them good for recovering hearts.  
Sparks are electrical enemies that can be very pesky as they usually appear in rooms with very little running space. They scroll along the edges of blocks and walls in a set path, and will not chase after Link. To defeat them hit them with the boomerang, which will leave them with a fairy in its place, making them good for recovering hearts.  
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