Shrine of Trials: Difference between revisions

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[[File:Shrine of Trials elevator - BOTW concept art.jpg|left|thumb|upright=0.8|Concept art for the elevator to enter a Shrine.]]
[[File:Shrine of Trials elevator - BOTW concept art.jpg|left|thumb|upright=0.8|Concept art for the elevator to enter a Shrine.]]
To activate a shrine, Link only needs to walk up to a shrine and examine it. Examining the shrine not only opens the shrine for Link to enter, but also makes it [[Travel Gate an active travel point]] for Link to use on the map. Upon detection, the Shrine's icon will be an orange color in the map; when activated, the icon will have an orange center with a blue border (indicating that its Travel Gate can be used]], and will turn blue when the shrine is clear.
To activate a shrine, Link only needs to walk up to a shrine and examine it. Examining the shrine not only opens the shrine for Link to enter, but also makes it [[Travel Gate|an active travel gate]] for Link to use on the map. Upon detection, the Shrine's icon will be an orange color in the map; when activated, the icon will have an orange center with a blue border (indicating that its Travel Gate can be used]], and will turn blue when the shrine is clear.


Once Link has completed the shrine's challenge and reached the Sheikah Monk within the shrine, the monk will bless Link with a [[Spirit Orb]], which can be collected and traded at a [[Statue of the Goddess|Goddess Statue]] for additional hearts or stamina.
Once Link has completed the shrine's challenge and reached the Sheikah Monk within the shrine, the monk will bless Link with a [[Spirit Orb]], which can be collected and traded at a [[Statue of the Goddess|Goddess Statue]] for additional hearts or stamina.

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