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[[File:Link warping - Wii U BOTW.jpg|400px|right]]
{{Infobox|skill
|image        = [[File:Link warping - Wii U BOTW.jpg|400px|right]]
|caption      = Warping in Breath of the Wild
|game          = [[The Legend of Zelda]]<br/>[[The Legend of Zelda: A Link to the Past|A Link to the Past]]<br/>[[The Legend of Zelda: Link's Awakening (Game Boy)|Link's Awakening]] [[The Legend of Zelda: Link's Awakening DX|(DX)]][[The Legend of Zelda: Link's Awakening|(2019)]]<br/>[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]<br/>[[The Legend of Zelda: Majora's Mask|Majora's Mask]]<br/>[[The Legend of Zelda: Oracle of Seasons|Oracle of Seasons]]<br/>[[The Legend of Zelda: Oracle of Ages|Oracle of Ages]]<br/>[[The Legend of Zelda: The Wind Waker|The Wind Waker]]<br/>[[The Legend of Zelda: The Minish Cap|The Minish Cap]]<br/>[[The Legend of Zelda: Twilight Princess|Twilight Princess]]<br/>[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]<br/>[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]<br/>[[The Legend of Zelda: Skyward Sword|Skyward Sword]]<br/>[[The Legend of Zelda: A Link Between Worlds|A Link Between Worlds]]<br/>[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]<br/>[[Hyrule Warriors Legends]]<br/>[[Hyrule Warriors: Definitive Edition]]<br/>[[Cadence of Hyrule]]
|learn        = varies
|perform      = varies
|effect        = transports the player to a previously visited location. In a dungeon, transports the player to the entrance.
}}
'''Warping''' is a game mechanic that has appeared in almost every game in many varieties. The function allows near-instantaneous travel between two distant points on the overworld. Some games only allow warping between two pre-determined points, while others only specify the destinations and allow Link to warp to one of them at any time.
'''Warping''' is a game mechanic that has appeared in almost every game in many varieties. The function allows near-instantaneous travel between two distant points on the overworld. Some games only allow warping between two pre-determined points, while others only specify the destinations and allow Link to warp to one of them at any time.


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===Phantom Hourglass===
===Phantom Hourglass===
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{{main|Cyclone Slate}}
{{main|Cyclone Slate}}
The [[Cyclone Slate]] can be used to travel to different parts of the [[World of the Ocean King]]. This can only be done on the [[S.S. Linebeck]].
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===Skyward Sword===
===Skyward Sword===
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In [[The Legend of Zelda: Skyward Sword|Skyward Sword]], [[Bird Statue]]s can be selected upon returning to a surface region to descend to that statue. [[Link]] must have interacted with the statue in order to descend there, and there are some instances (such as when [[Faron Woods]] is flooded) in which some statues cannot be selected, or the statue selection isn't offered at all.
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[[File:Monya Toma Shrine on map - Wii U BOTW.jpg|240px|right]]
[[File:Monya Toma Shrine on map - Wii U BOTW.jpg|240px|right]]
The [[Sheikah Slate]] will immediately warp Link to any activated [[Travel Gate|travel gate]] he selects on the map. Travel gates are present at the [[Shrine of Resurrection]] and every [[Shrine of Trials]], [[Sheikah Tower]], [[Ancient Tech Lab|Tech Lab]] and [[Divine Beast]]. Link can also place one freely using the [[Travel Medallion]].
The [[Sheikah Slate]] will immediately warp Link to any activated [[Travel Gate|travel gate]] he selects on the map. Travel gates are present at the [[Shrine of Resurrection]] and every [[Shrine of Trials]], [[Sheikah Tower]], [[Ancient Tech Lab|Tech Lab]] and [[Divine Beast]]. Link can also place one freely using the [[Travel Medallion]].
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==Non-canon Appearances==
{{Non-Canon|section}}
===Hyrule Warriors===
In [[Hyrule Warriors Legends]] and [[Hyrule Warriors: Definitive Edition]], the player gets the [[Ocarina]] during the scenario [[The Sorceress of the Woods]]. When used, it will take the player to any active [[Owl Statue]].
===Cadence of Hyrule===
The [[Lute]] will take the player to any activated [[Sheikah Stone]]. In a dungeon, the lute takes the player to the entrance.


{{Cat|Game Mechanics}}
{{Cat|Game Mechanics}}
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