Interview:Iwata Asks: The History of Handheld The Legend of Zelda Games: Difference between revisions

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(Created page with "{{IncInterview}} A 6-part series focusing on the History of the Handheld Legend of Zelda Games. Nintendo President Satoru Iwata sits down with Toshihiko Nagago, Takaashi Tezu...")
 
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<b>Like an Afterschool Club</b><br><br>
==Like an Afterschool Club==


<b>Staff Member:</b> Iwata-san's previous meeting is running long, so he'll be a little late.<br><br>
<b>Staff Member:</b> Iwata-san's previous meeting is running long, so he'll be a little late.<br><br>
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<b>Tezuka:</b> Heh heh heh! (laughs)<br><br>
<b>Tezuka:</b> Heh heh heh! (laughs)<br><br>


<b>Iwata:</b> Well, for their second appearance in a row today, a rare occurrence, Tezuka-san and Nakago-san are here.<br><br>
{{Interview/A|Iwata|Well, for their second appearance in a row today, a rare occurrence, Tezuka-san and Nakago-san are here.


I really enjoyed hearing old stories during the New Super Mario Bros. Wii session of Iwata Asks. Hopefully, I wasn't the only one having a good time. (laughs) When I heard that the firebars, which appear in Super Mario Bros., had also been used early on in development of The Legend of Zelda, I thought I absolutely must ask about it sometime when we discuss Zelda.<br><br>
I really enjoyed hearing old stories during the New Super Mario Bros. Wii session of Iwata Asks. Hopefully, I wasn't the only one having a good time. (laughs) When I heard that the firebars, which appear in Super Mario Bros., had also been used early on in development of The Legend of Zelda, I thought I absolutely must ask about it sometime when we discuss Zelda.


Then New Super Mario Bros. Wii came out for the Wii system and The Legend of Zelda came out for the DS system in December of 2009. Both of those coming out in the same month had never happened before, so I wanted to have a sort of "Mario and Zelda Festival." It's not the usual pattern, but thank you for coming today.<br><br>
Then New Super Mario Bros. Wii came out for the Wii system and The Legend of Zelda came out for the DS system in December of 2009. Both of those coming out in the same month had never happened before, so I wanted to have a sort of "Mario and Zelda Festival." It's not the usual pattern, but thank you for coming today.}}


<b>Everyone:</b> You're welcome.<br><br>
<b>Everyone:</b> You're welcome.<br><br>
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<b>Kirby and Chomps in Zelda</b><br><br>
==Kirby and Chomps in Zelda==


<b>Iwata:</b> So you had a hard time with it, but finally finished The Legend of Zelda: A Link to the Past. And just when you should have been out of breath, you started developing a game for Game Boy as a sort of "afterschool club activity." Why was that?<br><br>
<b>Iwata:</b> So you had a hard time with it, but finally finished The Legend of Zelda: A Link to the Past. And just when you should have been out of breath, you started developing a game for Game Boy as a sort of "afterschool club activity." Why was that?<br><br>
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<b>Make All the Characters Suspicious Types</b><br><br>
==Make All the Characters Suspicious Types==


<b>Aonuma:</b> It wasn't until The Legend of Zelda: Link's Awakening that the series started having a proper plot.<br><br>
<b>Aonuma:</b> It wasn't until The Legend of Zelda: Link's Awakening that the series started having a proper plot.<br><br>
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<b>Iwata:</b> Tezuka-san, you worked on handheld The Legend of Zelda titles after that, too, didn't you?<br><br>
<b>Iwata:</b> Tezuka-san, you worked on handheld The Legend of Zelda titles after that, too, didn't you?<br><br>


<b>Tezuka:</b> Yes. That was together with Capcom. At that time, Yoshiki Okamoto was at Capcom, and he wanted to make a Zelda game.<br><br>
{{Interview/A|Tezuka|Yes. That was together with Capcom. At that time, Yoshiki Okamoto was at Capcom, and he wanted to make a Zelda game.


The plan was to create a remake of the first The Legend of Zelda. I thought if it was just going to be an adaptation of the first one then it should be all right.<br><br>
The plan was to create a remake of the first The Legend of Zelda. I thought if it was just going to be an adaptation of the first one then it should be all right.


Then, while we were talking about it, I realized he had quite a strong affection for the The Legend of Zelda games. Normally, though, I would have been resistant to leaving games like The Legend of Zelda or Super Mario Bros. to anyone else.<br><br>
Then, while we were talking about it, I realized he had quite a strong affection for the The Legend of Zelda games. Normally, though, I would have been resistant to leaving games like The Legend of Zelda or Super Mario Bros. to anyone else.}}


<b>Iwata:</b> I vividly remember being shocked when I heard that. I almost thought it must be some kind of mistake. Not because of Capcom, but because I thought The Legend of Zelda was a prominent franchise that Nintendo kept very close. I just assumed that it would be impossible for a major Super Mario Bros. or The Legend of Zelda game to be made by external entities.<br><br>
<b>Iwata:</b> I vividly remember being shocked when I heard that. I almost thought it must be some kind of mistake. Not because of Capcom, but because I thought The Legend of Zelda was a prominent franchise that Nintendo kept very close. I just assumed that it would be impossible for a major Super Mario Bros. or The Legend of Zelda game to be made by external entities.<br><br>
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<b>Dealing with "Veteran" Gamers</b><br><br>
==Dealing with "Veteran" Gamers==


<b>Iwata:</b> While The Legend of Zelda was progressing with Capcom, what were you doing, Aonuma-san?<br><br>
<b>Iwata:</b> While The Legend of Zelda was progressing with Capcom, what were you doing, Aonuma-san?<br><br>
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<b>Bonus Stage 1: Ancient Documents from 1985</b><br><br>
==Bonus Stage 1: Ancient Documents from 1985==


<b>Nakago:</b> This is a bit of a digression, but...<br><br>
<b>Nakago:</b> This is a bit of a digression, but...<br><br>
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<b>Bonus 2: The Untold Story of the Second Quest</b><br><br>
==Bonus 2: The Untold Story of the Second Quest==


<b>Nakago:</b> And I've got something even more interesting today. This is the first dungeon map ever created for The Legend of Zelda.<br><br>
<b>Nakago:</b> And I've got something even more interesting today. This is the first dungeon map ever created for The Legend of Zelda.<br><br>
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