Zelda Dungeon:Layout 19.0: Difference between revisions

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{{Infobox|product
{{Infobox|product
|image        =  
|image        = [[File:19.jpg]]
|designer    = Caleb Simpson<br/>Justin Anderson
|designer    = Caleb Simpson<br/>Justin Anderson
|release      = June 12th, 2010
|release      = June 12th, 2010
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Launching just before E3 2010, the site immediately received quite a boost in visitors. With ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'' being revealed, more visitors flooded in and the boost remained consistent throughout the summer and into the fall and winter.
Launching just before E3 2010, the site immediately received quite a boost in visitors. With ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'' being revealed, more visitors flooded in and the boost remained consistent throughout the summer and into the fall and winter.
After the previous several layouts were more visually intense, with large pieces of background imagery and official artwork, this layout took a significantly more simply approach. With a light color scheme and very little in terms of background images, this was a more limited design, with focus being on quickly loading speeds. With the header being very short in the height, it allowed viewers to see the latest content right away, without ever needing to scroll down.
New with the layout was the drop-down menus when the user hovered over the game icons. Unlike prior layouts, there was tiered hover system, where after the user hovered over certain categories with the game menus, new pop-out menus appeared with sub-links. This allowed for several hundred links to appear in the header, without massive game menus that took long to load.


During this time period, Zelda Dungeon reemphasized the importance of having daily updates, with at least one update occurring every single day from July 4th, 2010, all the way through February of 2011. While there was a lot of ''Skyward Sword'' news dripping out, there wasn't material each and every day. Instead, the site focused on new features to give consistency with updates. A weekly Fan Artwork showcase took place every Tuesday and the [[Curiosity Shop Mailbag]] had a set consistent release every Wednesday. Additionally the site started weekly Fan Music feature each Thursday, and weekly editorials published each Friday.
During this time period, Zelda Dungeon reemphasized the importance of having daily updates, with at least one update occurring every single day from July 4th, 2010, all the way through February of 2011. While there was a lot of ''Skyward Sword'' news dripping out, there wasn't material each and every day. Instead, the site focused on new features to give consistency with updates. A weekly Fan Artwork showcase took place every Tuesday and the [[Curiosity Shop Mailbag]] had a set consistent release every Wednesday. Additionally the site started weekly Fan Music feature each Thursday, and weekly editorials published each Friday.

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