Armos: Difference between revisions

Jump to navigation Jump to search
Want an adless experience? Log in or Create an account.
317 bytes added ,  January 12, 2019
No edit summary
Line 64: Line 64:
===Ocarina of Time===
===Ocarina of Time===
{{Float|left|{{Navi}}}}
{{Float|left|{{Navi}}}}
Armos are found in the [[Dodongo's Cavern]] and [[Spirit Temple]]. These Armos sit completely still until Link touches them, after which they go crazy and start chasing Link. If Link does not defeat them fast enough, they will return to their original position and go back to sleep. To defeat them, Link must blow up a bomb behind them, use [[Deku Nut]]s, or use the [[Megaton Hammer]]. When they die, they go crazy for a few moments before they blow up. They have two attacks; contact takes away half a heart and the explosion takes away half a heart as well.
Armos are found within [[Dodongo's Cavern]] and the [[Spirit Temple]]. These Armos sit completely still until Link touches them, after which they go crazy and start chasing Link. If Link does not defeat them fast enough, they will return to their original position, turning back into a statue. To defeat them, Link must blow up a bomb behind them, use [[Deku Nut]]s, or use the [[Megaton Hammer]]. When they die, they jump around for a few moments before exploding. If at any time they contact you, or if they explode, they will deal a half heart of damage.
 
There are also stationary Armos, who don't come alive when they are touched. These are often used for Puzzle solving where Link needs to push or pull them onto a floor switch. In the Spirit Temple, there is a particular puzzle where Link will need to trigger a live Armos to step over a floor switch to open a doorway.
{{clear|left}}
{{clear|left}}


Navigation menu