Dungeon: Difference between revisions

Jump to navigation Jump to search
Want an adless experience? Log in or Create an account.
12 bytes added ,  November 28, 2011
m
no edit summary
No edit summary
mNo edit summary
Line 7: Line 7:
|geo = Usually underground, but not always
|geo = Usually underground, but not always
}}
}}
Dungeons appear in every single Zelda game in one form or another. Usually going through a dungeon follows a specific pattern: obtain a [[Map]], [[Compass]], and a [[Boss Key]]/[[Big Key]] in that order, obtaining small keys and a main dungeon item(s) along the way, then defeat a boss using said item, completing the said dungeon. Completing dungeons require puzzle solving and combat. The following is an outline of what dungeons are like in different games.
Dungeons appear in every single Zelda game in one form or another. Usually going through a dungeon follows a specific pattern: obtain a [[Dungeon Map|Map]], [[Compass]], and a [[Boss Key]]/[[Big Key]] in that order, obtaining small keys and a main dungeon item(s) along the way, then defeat a boss using said item, completing the said dungeon. Completing dungeons require puzzle solving and combat. The following is an outline of what dungeons are like in different games.


===The Legend of Zelda===
===The Legend of Zelda===
317

edits

Navigation menu