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{{TODO|Languages}}
{{TODO|Languages}}


The '''Harp''' is [[Sheik]]'s only weapon in ''[[Hyrule Warriors]]''. Sheik starts with a Goddess's Harp when she's unlocked after completing [[Eldin Caves]] in Legend Mode. I must say, this is one of the more-unique items of the game.
The '''Harp''' is [[Sheik]]'s only weapon in ''[[Hyrule Warriors]]''. Sheik starts with a Goddess's Harp when she's unlocked after completing [[Eldin Caves]] in Legend Mode. Each of the Harp's combos use a different element. Sheik's first attack chain (Regular Attack + Strong Attack) causes her to send a tunnel of water forward, sweeping away enemies. Pressing the Strong Attack button right after storing this water ability (shown by an icon under the Special Attack Gauge) causes Sheik to play the [[Serenade of Water]] on her harp and create a water shield around herself. This shield is very useful when playing a stage where great amounts of damage are dealt. The second attack chain is fire, resulting in Sheik calling a flaming boulder down from the sky. With fire stored, Sheik can play the [[Bolero of Fire]] on the harp to create a circle of flames in front of her. The next attack chain is lightning. She leaps into the air and tosses a few lightning bolts at the enemies in front of her. She can then play the [[Song of Storms]], and a circle of lightning appears around her for a short time, harming enemies when she runs into them. Next comes darkness. Sheik jumps high, then teleports toward the ground with a burst of purple magic. Pressing the Strong Attack button lets her play the [[Nocturne of Shadow]], which makes a vortex of dark magic suck enemies in for a short amount of time. The last chain is light. When she plays the [[Prelude of Light]] on the harp, a shimmering golden triangle appears around her. As long as she stands in it, her Special Attack Gauge slowly fills up. If there is no element stored, the harp lets off a tiny burst of magic.
 
Sheik's first attack chain (Y + X) causes her to send a tunnel of water forward, sweeping away enemies. If you press x right after you've stored this water ability (shown by an icon under the Special Attack Gauge), Sheik will play the Serenade of Water on her harp and create a water shield around herself. This shield is very useful when playing a stage where great amounts of damage are dealt.
 
The second attack chain is fire, resulting in Sheik calling a flaming boulder down from the sky. With fire stored, you can play the Bolero of Fire on the harp to create a circle of flames in front of her.
 
The next attack chain is lightning. She'll leap into the air and toss a few lightning bolts at the enemies in front of her. You can then play the Song of Storms, and a circle of lightning will appear around you for a short time, harming enemies when you run into them.
 
Next comes darkness. Sheik will jump high, then teleport toward the ground with a burst of purple magic. When you press x, she'll play the Nocturne of Shadow, which will make a vortex of dark magic suck enemies in for a short amount of time.
 
The last chain is light. When you play the Prelude of Light on the harp, a shimmering golden triangle will appear around her. As long as she stands in it, her Special Attack Gauge will slowly fill up. If there is no element stored, the harp will just let off a tiny burst of magic. There's no real use to this. All in all, it's A LOT more useful than the one in Skyward Sword.


{{Quote|A harp that commands magical melodies. It can be imbued with elemental affinity using Combo Attacks. Use the Strong Attack button to tap into elemental powers and cause various effects.|In-game description}}
{{Quote|A harp that commands magical melodies. It can be imbued with elemental affinity using Combo Attacks. Use the Strong Attack button to tap into elemental powers and cause various effects.|In-game description}}

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