Tag: Skyward Sword

Since the Ocarina of Time manga’s debut in 2000, artist duo Akira Himekawa has, in one form or another, adapted most of Link’s subsequent adventures. Almost each iteration is only loosely based on its respective source material, however, but the basic story is the same, but the duo definitely takes its fair share of liberties with the finer details. Based on what I’ve read, many characters, including the legendary hero himself, often have more characterization than their video game counterparts….

Every Zelda game has its own interesting way of progressing through the journey- be it obtaining Spiritual Stones, obtaining instruments, and so forth. For Skyward Sword, it became an extremely nerve-wracking experience due to the trials known as the Silent Realm. There were a few in there, but even though it may only be a few, that doesn’t make them any less terrifying (if you don’t know what you’re doing from the get-go). It makes me wonder; would Nintendo ever…

It’s common knowledge at this point that the ‘first’ Ganon(dorf) was the Demon King Demise, and that the ‘first’ Zelda was the mortal being the Goddess Hylia took after she sent the human race skyward and away from the war on the surface. This took place in Skyward Sword. The console game released in 2011 did explain the beginning of several key elements we see in each game. For an example other than the main characters, there’s the making of…

A typical standard for a Zelda game is having some form of collectibles- just as Ocarina of Time had Gold Skulltula Tokens, Minish Cap had Kinstones, and so forth. With this idea in mind, Gratitude Crystals were born and introduced as the collectibles of Skyward Sword. They’re collected by doing good deeds for people in Skyloft, and the other many places he happens to journey to throughout his adventure. I’ll be explaining a bit more about Gratitude Crystals further on,…

Alright, its not secret that the internet has a very, well, different opinion of Skyward Sword than most of us have. Complaints about shotty motion controls and long, arduous quest are just some of the arguments that lovers and haters of Zelda’s latest console installment use. And for the most part reviews like Game Grump’s Egoraptor have perpetuated the hate for Skyward Sword’s innovations. But Jirard Khalil, aka The Completionist, takes the internet to court in order to defend Skyward…

Hello everybody and welcome to the latest edition of Zelda Dungeon Talks! I don’t know how many of you have ever heard of the Legend Of Zelda cartoon, but if you have, it was more than likely due to a reference to a quote said by Link, “excuuuuuse me princess!”. It wasn’t really the greatest cartoon ever and we haven’t seen any form of Zelda outside the games since then. With the rumours of a Netflix Zelda series earlier on…

When it came to the player’s transportation method, it’s always been pretty varied. However, no other game had quite the same method as Skyward Sword did. In Skyward Sword, you had to fly to get from place-to-place. With the cloud barrier below, the only way to enter a particular location was to fly over it, and skydive into it. This was a first for the Zelda series, but with that idea laid out on the table, would it be wise…

Although the Wii version of Twilight Princess was the first Zelda title to experiment with motion controls, the game wasn’t initially developed with those controls in mind. Admittedly, I prefer the Wii version, but it’s clear that Link and Midna’s adventure was originally a GameCube game. Skyward Sword, on the other hand, took full advantage of the console’s capabilities with the advent of Wii MotionPlus. That said, its control scheme might be among the most polarizing elements of any individual…

It’s that time of year again! PBG once again pumps out loads of Zelda content for the month of November, and he’s starting it off with a video of him hacking Skyward Sword, a game that I think most are going to be perfectly fine seeing totally messed with. Trust us. Hilarity ensues. He has also started playing hacked Skyward Sword on his gaming channel, so make sure to check that out, too! Check out the videos after the jump!

Fi’s Lament is among the Zelda series’ most heart-wrenching tunes. Regardless of how fans responded to Fi’s characterization throughout most of Skyward Sword, the piece itself makes for one of the game’s standout moments. Longtime YouTube artist Thomandy recently put together a piano cover of the serene theme. Give it a listen after the jump!