Yoshito Yasuda: Difference between revisions
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{{Infobox|person | {{Infobox|person | ||
| image = | | image = [[File:Yoshito-Yasuda.jpg|400px]] | ||
| game = Various Zelda Titles | | game = Various Zelda Titles | ||
| dept = | | dept = | ||
Line 41: | Line 41: | ||
|2011 | |2011 | ||
|''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'' | |''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'' | ||
|Technical Support | |||
|- | |||
|2013 | |||
|''[[The Legend of Zelda: The Wind Waker HD|The Wind Waker HD]]'' | |||
|Technical Support | |Technical Support | ||
|- | |- |
Latest revision as of 05:46, November 16, 2022
Yoshito Yasuda is a game developer who has worked with Nintendo since the late 1990's. His first game was Majora's Mask, where he is credited with Technical Support. He retained that same role for numerous Legend of Zelda titles over the next two decades.
Release | Game | Credit(s) |
---|---|---|
2000 | Majora's Mask | Technical Support |
2002 | The Wind Waker | Debug Support |
2006 | Twilight Princess | Technical Support |
2007 | Phantom Hourglass | Technical Support |
2009 | Spirit Tracks | Technical Support |
2011 | Ocarina of Time 3D | Technical Support |
2011 | Skyward Sword | Technical Support |
2013 | The Wind Waker HD | Technical Support |
2017 | Breath of the Wild | Technical Support |