Yoshiki Haruhana: Difference between revisions

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'''Yoshiki Haruhana''' is a developed who has worked at [[Nintendo]] since hte mid 90's. He joined the Zelda team for ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'', working as a Character Designer. He would go on to work on ''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]'' and has since worked on almost every single Zelda title to date.
'''Yoshiki Haruhana''' is a developed who has worked at [[Nintendo]] since the mid 90's. He joined the Zelda team for ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'', working as a Character Designer. He would go on to work on ''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]'' and has since worked on almost every single Zelda title to date.


{| class="wikitable" style="text-align:left;"
{| class="wikitable" style="text-align:left;"
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|-
|-
|1998
|1998
|''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'''
|''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''
|Character Design
|Character Design
|-
|-
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|-
|-
|2011
|2011
|''[[The Legend of Zelda: Ocarina of Time 3D|Ocarina of Time 3D]]'''
|''[[The Legend of Zelda: Ocarina of Time 3D|Ocarina of Time 3D]]''
|Graphics Supervisor
|Graphics Supervisor
|-
|-

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