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'''Yoshiki Haruhana''' is a developed who has worked at [[Nintendo]] since | '''Yoshiki Haruhana''' is a developed who has worked at [[Nintendo]] since the mid 90's. He joined the Zelda team for ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'', working as a Character Designer. He would go on to work on ''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]'' and has since worked on almost every single Zelda title to date. | ||
{| class="wikitable" style="text-align:left;" | {| class="wikitable" style="text-align:left;" | ||
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|1998 | |1998 | ||
|''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]] | |''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'' | ||
|Character Design | |Character Design | ||
|- | |- | ||
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|- | |- | ||
|2011 | |2011 | ||
|''[[The Legend of Zelda: Ocarina of Time 3D|Ocarina of Time 3D]] | |''[[The Legend of Zelda: Ocarina of Time 3D|Ocarina of Time 3D]]'' | ||
|Graphics Supervisor | |Graphics Supervisor | ||
|- | |- |