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{{Infobox|skill
|image        = [[File:Link warping - Wii U BOTW.jpg|400px]]
|caption      = Warping in Breath of the Wild
|game          = ''[[The Legend of Zelda]]<br/>[[The Legend of Zelda: A Link to the Past|A Link to the Past]]<br/>[[The Legend of Zelda: Link's Awakening (Game Boy)|Link's Awakening]]'' [[The Legend of Zelda: Link's Awakening DX|(DX)]] [[The Legend of Zelda: Link's Awakening|(Switch)]]<br/>''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]<br/>[[The Legend of Zelda: Majora's Mask|Majora's Mask]]<br/>[[The Legend of Zelda: Oracle of Seasons|Oracle of Seasons]] & [[The Legend of Zelda: Oracle of Ages|Oracle of Ages]]<br/>[[The Legend of Zelda: The Wind Waker|The Wind Waker]]<br/>[[The Legend of Zelda: The Minish Cap|The Minish Cap]]<br/>[[The Legend of Zelda: Twilight Princess|Twilight Princess]]<br/>[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]<br/>[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]<br/>[[The Legend of Zelda: Skyward Sword|Skyward Sword]]<br/>[[The Legend of Zelda: A Link Between Worlds|A Link Between Worlds]]<br/>[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]<br/>''[[Hyrule Warriors Legends]]''/''[[Hyrule Warriors: Definitive Edition|Definitive Edition]]''<br/>[[Cadence of Hyrule]]''
|effect        = Transports the player to a specific or previously visited location. In a dungeon, transports the player to the entrance.
}}
'''Warping''' is a game mechanic that has appeared in almost every game in many varieties. The function allows near-instantaneous travel between two distant points on the overworld. Some games only allow warping between two pre-determined points, while others only specify the destinations and allow Link to warp to one of them at any time.
'''Warping''' is a game mechanic that has appeared in almost every game in many varieties. The function allows near-instantaneous travel between two distant points on the overworld. Some games only allow warping between two pre-determined points, while others only specify the destinations and allow Link to warp to one of them at any time.


==Appearances==
==Appearances==
===The Legend of Zelda===
===The Legend of Zelda===
[[File:LoZ Warps.png|240px|left|Fixed warp points]]
Both kinds of warping appear in ''[[The Legend of Zelda]]''. When [[Link]] plays the [[Recorder]], obtained in [[Level 5: The Lizard]], he is transported to a random dungeon that he has completed.
Both kinds of warping appear in ''[[The Legend of Zelda]]''. When [[Link]] plays the [[Recorder]], obtained in [[Level 5: The Lizard]], he is transported to a random dungeon that he has completed.


After finding the [[Power Bracelet]], Link can push aside certain boulders to reveal fixed warp points in the form of stairs leading underground. The locations of these stairs and the Power Bracelet are depicted in this map:
After finding the [[Power Bracelet]], Link can push aside certain boulders to reveal [[The Legend of Zelda Warps|fixed warp points]] in the form of stairs leading underground. The locations of these stairs and the Power Bracelet are depicted on the map in this section.
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===A Link to the Past===
[[File:Light World Bird Warp map - LTTP.png|240px|right|Bird warp points]]
In ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]'', Link can play the [[Flute]] to call a bird to carry him to one of several designated warp destinations.


[[File:LoZ Warps.png]]
Unrelated to this, there are nine [[Warp Tile]]s, leading to the [[Dark World]], [[A Link to the Past Warps|scattered across the overworld]]. The [[Magic Mirror]], meanwhile, can warp Link from any point in the Dark World's overworld to the equivalent point in the Light World, provided he can stand on the point he warps to. A glittering portal will be created at that spot, which will return Link to the Dark World, and will persist until Link uses it or travels back to the Dark World by another means.


===A Link to the Past===
Three [[Whirlpool Waterway]]s also exist in the Light World, which Link can use to warp to the other end of the waterway.
In ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]'', Link can play the [[Flute]] to call a bird to carry him to one of several designated warp destinations. Unrelated to this, there are nine [[Warp Tile]]s scattered across the overworld which lead to the [[Dark World]].
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===Link's Awakening===
===Link's Awakening===
Several [[Warp Tile]]s can be found in ''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]'', which warp Link to other Warp Tiles. There are also four [[Warp Hole]]s on [[Koholint Island]] that lead to one another.
====''Link's Awakening'' (Game Boy) and ''Link's Awakening DX''====
[[File:Tal Tal Warp Hole.png|right|240px|clear]]
{{main|Warp Hole}}
In ''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]'' and ''[[The Legend of Zelda: Link's Awakening DX|Link's Awakening DX]]'', there are four [[Warp Hole]]s on [[Koholint Island]] that lead to one another in sequence, as explained by the [[Mabe Village Library]] book "[[The Properties of Warp Holes]]".
 
In addition, playing [[Manbo's Mambo]] on the [[Ocarina]] in the overworld warps Link to [[Manbo's Pond]], near [[Crazy Tracy]]'s [[Crazy Tracy's Health Spa|Health Spa]]. Playing it in a dungeon warps him back to the dungeon entrance.
 
When Link beats a dungeon [[Mini-Boss]], a warp point between that room and the dungeon entrance room is created, which he can use freely from then on. Touching an [[Instrument of the Sirens]] will warp Link out of the dungeon.
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====''Link's Awakening'' (Switch)====
The warp holes were replaced with an expanded number of warp points. Standing on any of those points, which include the original four warp hole locations and Manbo's Pond, brings up the [[map]] screen. From here, Link can choose any of the warp points he has previously activated to instantly travel to, as explained by the library book "[[The Properties of Warp Points|The Properties of Warp '''Points''']]".
 
Manbo's Mambo also allows travel to any warp point in the same way.


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===Ocarina of Time===
===Ocarina of Time===
In ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'', Link can warp using [[Ocarina of Time|the titular instrument]] in combination with six [[Ocarina of Time Songs#Warp Songs|Warp Songs]] taught by [[Sheik]]. Once learned, they take him to one of the six [[Triforce Pedestal]]s located near the Temples.
In ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'', Link can warp using [[Ocarina of Time|the titular instrument]] in combination with six [[Ocarina of Time Songs#Warp Songs|Warp Songs]] taught by [[Sheik]]. Once learned, they take him to one of the six [[Triforce Pedestal]]s located near the Temples.
Two fixed warps exist in the [[Lost Woods]]; one to & from [[Goron City]], the other to & from [[Zora's River]] just outside of [[Zora's Domain]]. A similar warp links Zora's Domain and [[Lake Hylia]], although this is inaccessible when the Domain is frozen.
When Link beats a dungeon boss, a glowing blue portal is created. [[Inside the Deku Tree]], in [[Dodongo's Cavern]] and [[Inside Jabu-Jabu's Belly]], this portal warps him directly outside the dungeon. In the five Temples, the portal warps him to the [[Chamber of the Sages]] to meet the awakened [[Sage]], before the Sage warps him back to the dungeon exit.
The spell [[Farore's Wind]] can create a warp point at the entrance to a dungeon room. A second casting can dispel the warp point, or warp him back to it from anywhere.
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===Majora's Mask===
===Majora's Mask===
[[File:Song of Soaring Map - MM64.png|240px|right]]
In ''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]'', playing the [[Song of Soaring]] warps Link to any of the [[Owl Statue]]s that he has activated.
In ''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]'', playing the [[Song of Soaring]] warps Link to any of the [[Owl Statue]]s that he has activated.
Completing any of the four Temples and seizing the bosses' remains will, the first time, warp him to meet one of the [[Four Giants]] briefly before returning him to the dungeon exit. On subsequent cycles, it will simply return him to the exit.
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===Oracle Games===
===Oracle Games===
[[Gale Seed]]s are found in ''[[The Legend of Zelda: Oracle of Seasons|Oracle of Seasons]]'' and ''[[The Legend of Zelda: Oracle of Ages|Oracle of Ages]]'', which allow Link to warp to other Seed Trees.
[[Gale Seed]]s are found in ''[[The Legend of Zelda: Oracle of Seasons|Oracle of Seasons]]'' and ''[[The Legend of Zelda: Oracle of Ages|Oracle of Ages]]'', which allow Link to warp to other Seed Trees.
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===The Wind Waker===
===The Wind Waker===
After learning the [[Ballad of Gales]] from [[Cyclos]], Link can conduct the song to be carried by the wind to any of nine locations where [[Cyclone]]s appear.
After learning the [[Ballad of Gales]] from [[Cyclos]], Link can conduct the song to be carried by the wind to any of nine locations where [[Cyclone]]s appear.
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===The Minish Cap===
===The Minish Cap===
[[File:MC Warps.png|right]]
[[File:MC Warps.png|right]]
After completing the [[Fortress of Winds]] in ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]'', Link can find the [[Ocarina of Wind]] and use it to warp to any [[Wind Crest]]s that he's found.
After completing the [[Fortress of Winds]] in ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]'', Link can find the [[Ocarina of Wind]] and use it to warp to any [[Wind Crest]]s that he's found.
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===Twilight Princess===
===Twilight Princess===
Midna can warp [[Wolf Link]] to any [[Twilight Portal]] on the [[map]].
[[File:Twilight Portals map - TPGCN.png|right|240px|Twilight Portal map]]
[[Midna]] can warp [[Wolf Link]] to any [[Twilight Portal]] on the [[map]]. She also warps Link out of any completed dungeon, plus (in ''[[The Legend of Zelda: Twilight Princess HD|Twilight Princess HD]]'') the [[Cave of Shadows]].
 
In a dungeon, once located, [[Ooccoo]] will warp Link out of the dungeon. If so, then [[Ooccoo Jr.]] will warp him back to his mother.
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===Phantom Hourglass===
===Phantom Hourglass===
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{{main|Cyclone Slate}}
The [[Cyclone Slate]] can be used to travel to different parts of the [[World of the Ocean King]]. This can only be done on the [[S.S. Linebeck]].
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===Spirit Tracks===
===Spirit Tracks===
{{main|Archway Gate}}
{{main|Archway Gate}}
In ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]'', the method of warping comes in the form of [[Archway Gate]]s. These archways can be found throughout the Overworld just about the [[Spirit Tracks]]. Once activated, Link can pull the whistle on his [[Spirit Train]] to travel through the archway gate, making for quick navigation throughout the Overworld. Some of the Archway Gates are required in completing some of the [[Force Gem]] quests.
In ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]'', the method of warping comes in the form of [[Archway Gate]]s. These archways can be found throughout the Overworld just about the [[Spirit Tracks]]. Once activated, Link can pull the whistle on his [[Spirit Train]] to travel through the archway gate, making for quick navigation throughout the Overworld. Some of the Archway Gates are required in completing some of the [[Force Gem]] quests.
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===Skyward Sword===
===Skyward Sword===
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In [[The Legend of Zelda: Skyward Sword|Skyward Sword]], [[Bird Statue]]s can be selected upon returning to a surface region to descend to that statue. [[Link]] must have interacted with the statue in order to descend there, and there are some instances (such as when [[Faron Woods]] is flooded) in which some statues cannot be selected, or the statue selection isn't offered at all.
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===A Link Between Worlds===
===A Link Between Worlds===
Using the [[Bell]] to summon her, [[Irene]] or her broom will carry Link instantly to any unlocked [[Weather Vane]]s.
[[File:Broom travel - Lorule ALBW.png|240px|right]]
Using the [[Bell]] to summon her; [[Irene]] or [[Irene's Broom|her broom]] will carry Link instantly to any unlocked [[Weather Vane]]s.
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===Breath of the Wild===
===Breath of the Wild===
The [[Sheikah Slate]] will immediately warp Link to any activated [[Shrine of Trials]], [[Sheikah Tower]] or [[Tech Lab]].
[[File:Monya Toma Shrine on map - Wii U BOTW.jpg|240px|right]]
The [[Sheikah Slate]] will immediately warp Link to any activated [[Travel Gate|travel gate]] he selects on the map. Travel gates are present at the [[Shrine of Resurrection]] and every [[Shrine of Trials]], [[Sheikah Tower]], [[Ancient Tech Lab|Tech Lab]] and [[Divine Beast]]. Link can also place one freely using the [[Travel Medallion]].
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==Non-canon Appearances==
{{Non-Canon|section}}
===Hyrule Warriors===
In [[Hyrule Warriors Legends]] and [[Hyrule Warriors: Definitive Edition]], the player gets the [[Ocarina]] during the scenario [[The Sorceress of the Woods]]. When used, it will take the player to any active [[Owl Statue]].
 
===Cadence of Hyrule===
The [[Lute]] will take the player to any activated [[Sheikah Stone]]. In a dungeon, the lute takes the player to the entrance.


{{Cat|Game Mechanics}}
{{Cat|Game Mechanics}}

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