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{ | {| class="wikitable" style="text-align: center" | ||
| | ! Date !! Chapter Title !! style="width: 30%"|Notes | ||
|- | |||
| | |August 6, 1995||''BS The Legend of Zelda: Episode 1''||Original release | ||
| | |- | ||
| | |August 13, 1995||''BS The Legend of Zelda: Episode 2''||Original release | ||
| | |- | ||
| | |August 20, 1995||''BS The Legend of Zelda: Episode 3''||Original release | ||
| | |- | ||
}} | |August 27, 1995||''BS The Legend of Zelda: Episode 4''||Original release<br/>Prizes: Collecting 8 pieces of Triforce wins a player a "secret membership card" for admission to the locked ''[[Wikipedia:Kouryaku Casino Bar|Nichibutsu Casino]]'' game available October 1, 1995.<br/>50 top scoring players selected by lottery win an 8M Memory Pack. | ||
{{ | |} | ||
{{Hide|{{(!}} class{{=}}"wikitable collapsible collapsed" style{{=}}"text-align: center" | |||
! Rerun Dates !! Notes | |||
{{!-}} | |||
{{!}}September 3, 1995 - September 29, 1995{{!}}{{!}}First rerun (6 days a week excluding Saturdays)<br/>Prize: High scores win 8M Memory Packs | |||
{{!-}} | |||
{{!}}October 1, 1995 - October 24, 1995{{!}}{{!}}Second rerun (3 days a week: Sundays, Mondays, and Tuesdays only) | |||
{{!-}} | |||
{{!}}November 5, 1995 - November 28, 1995{{!}}{{!}}Third rerun (3 days a week: Sundays, Mondays, and Tuesdays only) | |||
{{!-}} | |||
{{!}}January 1, 1997 - January 4, 1997{{!}}{{!}}Player's Choice Classic SoundLink game<br/>(once a day for four consecutive days)<br/>Prize: Collecting 8 pieces of Triforce wins a player a "secret membership card" and original stickers. | |||
{{!)}}}} | |||
''' | {| class="wikitable" style="text-align: center" | ||
! Dates !! Chapter Title !! Notes | |||
|- | |||
|December 30, 1995 - December 31, 1995||''BS The Legend of Zelda: Map 2 - Episode 1''||Original release | |||
|- | |||
|January 1, 1996 - January 2, 1996||''BS The Legend of Zelda: Map 2 - Episode 2''||Original release | |||
|- | |||
|January 3, 1996 - January 4, 1996||''BS The Legend of Zelda: Map 2 - Episode 3''||Original release | |||
|- | |||
|January 5, 1996 - January 6, 1996||''BS The Legend of Zelda: Map 2 - Episode 4''||Original release | |||
|} | |||
{| class="wikitable collapsible collapsed" style="text-align: center" | |||
! Rerun Dates !! Notes | |||
|- | |||
|March 3, 1996 - March 27, 1996||First rerun (5 days a week excluding Thursdays and Fridays only; NOTE: Episode 1 is only a 4-day week) | |||
|} | |||
== | ==Link's Awakening DX Staff== | ||
{{:The Legend of Zelda: Link's Awakening DX}} | |||
This is a list of the staff who developed ''[[The Legend of Zelda: Link's Awakening DX]]''. | |||
{| class="wikitable" | |||
| Supervisor || [[Takashi Tezuka]] | |||
{| class="wikitable | |||
|[[ | |||
|- | |- | ||
| | | Producer || [[Shigeru Miyamoto]] | ||
|- | |- | ||
| | | Director || [[Yoshinori Tsuchiyama]] | ||
|- | |- | ||
| | | Script Writer || Nobuo Matsumiya | ||
|- | |- | ||
| | | Programmer || Eiji Noto<br/>Kiyoshi Koda<br/>Sigehiro Kasamatu | ||
|- | |- | ||
| | | Character Designer || Mikio Mishima<br/>Kyoko Kimura | ||
|- | |- | ||
| | | Sound Composer || Yuichi Ozaki | ||
|- | |- | ||
| | | Art Work || Keiko Izawa | ||
|- | |- | ||
| | | Technical Support || N. Koganezawa | ||
|- | |- | ||
| | | English Script || Jim Wornell<br/>Keiko Tamura<br/>Tamayo Ito | ||
|- | |- | ||
| | | Special Thanks || Akiya Sakamoto<br/>R & 2 Debug Staff | ||
|- | |- | ||
| Debug Staff || [[Super Mario Club]] | |||
|} |