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  • |name=Ninten* |forumpage=http://zeldadungeon.net/forum/member.php?3124-Ninten*
    196 bytes (25 words) - 19:23, April 11, 2013
  • {{Template:Welcome|realName=Vinicius Alves|name=Menino Ninten}}
    139 bytes (18 words) - 17:30, April 9, 2020
  • ...edit the main page a little bit. What do you think though? -[[User:Ninten*|Ninten*]] 15:54, December 30, 2011 (CST) ...st of the images in question were from official artwork pieces released by Nintendo, scans from magazines, or images extracted from games such as models and
    37 KB (6,306 words) - 03:23, May 22, 2023
  • | source = [https://web.archive.org/web/20030509022625/www.nintendouk.co.uk/ShiginterviewE396MAR.html] ...as the game's director. Ever since I completed the Zelda game, my role at Nintendo has been more of a producer, supervising the different works in developme
    5 KB (959 words) - 18:30, August 21, 2021
  • | release [[Nintendo 3DS]] = | publisher = [[Nintendo]]
    8 KB (1,260 words) - 01:52, December 19, 2022
  • File:Nintendo-Power-Volume-003-Page-083.jpg
    From [[Nintendo Power Volume 003 (November / December 1988)‎‎‎‎]] {{cat|Nintendo Power Files}}
    (1,280 × 1,720 (597 KB)) - 10:21, October 3, 2022
  • File:TotKTrailer2-45.jpg
    ...end of Zelda: Tears of the Kingdom]]'', originally released as part of a [[Nintendo Direct]].
    (1,920 × 1,080 (482 KB)) - 09:29, February 9, 2023
  • ...{{Ref|name=Quote1|TP|1248|In-game description}}|In-game description from [[Nintendo Wii|Wii]] version}}
    3 KB (421 words) - 17:07, December 6, 2023
  • File:Ganondorf (Super Smash Bros 3DS and Wii U).png
    [[Ganondorf]] key art for ''[[Super Smash Bros. for Nintendo 3DS and Wii U]]'' {{cat|Super Smash Bros. for Nintendo 3DS and Wii U Files}}
    (419 × 467 (263 KB)) - 16:08, June 20, 2020
  • https://iwataasks.nintendo.com/interviews/#/wii/zelda-skyward-sword/6/0 .... The last game I worked on was The Legend of Zelda: Spirit Tracks for the Nintendo DS system. Before that, I worked on games like Wii Fit and Animal Crossin
    37 KB (6,604 words) - 00:10, August 22, 2021
  • File:Nintendo Gallery.jpg
    [[Nintendo Gallery]] from ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'' {{cat|Nintendo Gallery Files}}
    (1,122 × 824 (305 KB)) - 04:10, April 8, 2020
  • '''Mitsuhiro Takano''' is an employee of [[Nintendo]] who has worked with the company since the mid-90s. He first worked as t {{Cat|Nintendo Staff|Takano, Mitsuhiro}}
    2 KB (248 words) - 00:00, April 4, 2022
  • File:Toon Link (Alt.) - SSB3DS Trophy with EU-AUS text.png
    ...in ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Nintendo 3DS]]'' (Europe/Australia version). {{cat|Super Smash Bros. for Nintendo 3DS and Wii U Files}}
    (400 × 480 (68 KB)) - 15:25, April 24, 2022
  • '''Kenji Higashiyama''' is a game programmer who worked for [[Nintendo]].
    402 bytes (58 words) - 18:37, November 9, 2022
  • '''Hiroaki Miura''' is a game designer who has worked with [[Nintendo]].
    586 bytes (91 words) - 01:54, April 4, 2024
  • Here is a listing of all the Handheld Consoles produced and sold by [[Nintendo]]:
    5 members (0 subcategories, 0 files) - 16:40, September 24, 2012
  • | source = [https://iwataasks.nintendo.com/interviews/#/3ds/majoras-mask-3d] Hello everyone, this is [[Satoru Iwata]] of Nintendo.
    54 KB (9,571 words) - 00:11, August 22, 2021
  • ...lly interesting, as Mr DeSharone reveals some truths about the Philips and Nintendo agreement. ...itched AIM with ideas. I think AIM chose to go with the biggest names that Nintendo had at the time. We pitched separate ideas for a game starring [[Link]] a
    19 KB (3,256 words) - 21:49, May 29, 2013
  • '''Luca Pini''' has worked with [[Nintendo of Europe]] as part of the quality assurance team.
    438 bytes (59 words) - 02:21, April 18, 2022
  • File:Nintendo-Power-Volume-004-Page-028.jpg
    From [[Nintendo Power Volume 004 (January / February 1989)‎‎‎‎]] {{cat|Nintendo Power Files}}
    (1,280 × 1,721 (737 KB)) - 12:22, October 6, 2022
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