Shrine of Trials: Difference between revisions

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[[File:Shrine of Trials elevator - BOTW concept art.jpg|left|thumb|upright=0.8|Concept art for the elevator to enter a Shrine.]]
[[File:Shrine of Trials elevator - BOTW concept art.jpg|left|thumb|upright=0.8|Concept art for the elevator to enter a Shrine.]]
To activate a shrine, Link only needs to walk up to a shrine and examine it. Examining the shrine not only opens the shrine for Link to enter, but also makes it [[Travel Gate|an active travel gate]] for Link to use on the map. Upon detection, the Shrine's icon will be an orange color in the map; when activated, the icon will have an orange center with a blue border (indicating that its Travel Gate can be used]], and will turn blue when the shrine is clear.
To activate a shrine, Link only needs to walk up to a shrine and examine it. Examining the shrine not only opens the shrine for Link to enter, but also makes it [[Travel Gate|an active travel gate]] for Link to use on the map. Upon detection, the Shrine's icon will be an orange color in the map; when activated, the icon will have an orange center with a blue border indicating that its Travel Gate can be used, and will turn blue when the shrine is clear.


Once Link has completed the shrine's challenge and reached the Sheikah Monk within the shrine, the monk will bless Link with a [[Spirit Orb]], which can be collected and traded at a [[Statue of the Goddess|Goddess Statue]] for additional hearts or stamina.
Once Link has completed the shrine's challenge and reached the Sheikah Monk within the shrine, the monk will bless Link with a [[Spirit Orb]], which can be collected and traded at a [[Statue of the Goddess|Goddess Statue]] for additional hearts or stamina. The shrines don't have to be cleared for their Travel Gates to be active.


Though not all shrines are required to defeat [[Ganon]], Link is rewarded with the "Wild" armor set ([[Cap of the Wild]], [[Tunic of the Wild]] and [[Trousers of the Wild]]) upon completing all 120 shrines.
Though not all shrines are required to defeat [[Ganon]], Link is rewarded with the "Wild" armor set ([[Cap of the Wild]], [[Tunic of the Wild]] and [[Trousers of the Wild]]) upon completing all 120 shrines.
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==Shrine Challenges==
==Shrine Challenges==
Once inside the shrine, Link faces one of three scenarios:  
Once inside the shrine, Link faces one of four scenarios:  
*A tutorial
*A puzzle to complete,
*A puzzle to complete,
*A [[Test of Strength]], or
*A [[Test of Strength]], or
*A blessing
*A blessing
Albeit most of the shrines teach Link about the mechanics of the game in controlled environments, tutorial-specific shrines are in the minority, with only five in the game ([[Oman Au Shrine]], [[Ja Baij Shrine]], [[Keh Namut Shrine]], [[Owa Daim Shrine]] and [[Ta'loh Naeg Shrine]]). They are meant to teach Link about the usage of the [[Rune]]s in the [[Sheikah Slate]] and special melee combat moves.


Shrines with puzzles are completed by solving the puzzle presented inside. Little to no direction is given, leaving Link to determine the objective of the shrine and how to complete it. Many of the puzzles require the use of various [[Rune]]s found previously on Link's adventure, but some may also require the use of weapons or arrows in order to complete. These shrines often contain [[Treasure Chest]]s which hold weapons or various types of gems. A select few shrines will hold pieces of [[Armor (Breath of the Wild)|Armor]].
Shrines with puzzles are completed by solving the puzzle presented inside. Little to no direction is given, leaving Link to determine the objective of the shrine and how to complete it. Many of the puzzles require the use of various [[Rune]]s found previously on Link's adventure, but some may also require the use of weapons or arrows in order to complete. These shrines often contain [[Treasure Chest]]s which hold weapons or various types of gems. A select few shrines will hold pieces of [[Armor (Breath of the Wild)|Armor]].
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*The interiors of some Shrines are immeasurably big, calling into question whether these are actual physical locations, as they defy physical conventions.  
*The interiors of some Shrines are immeasurably big, calling into question whether these are actual physical locations, as they defy physical conventions.  
*The Sheikah Monks have been embalmed inside the shrines for an undetermined amount of time, suggesting that no other Hero before the current Link had come to need their blessings, if any.
*The Sheikah Monks have been embalmed inside the shrines for an undetermined amount of time, suggesting that no other Hero before the current Link had come to need their blessings, if any.
*Only the base game's 120 shrines are counted in the total shown in the game's loading screen, and the are the only ones counted towards the quest ''[[A Gift from the Monks]]'', which awards Link with the [[Hero of the Wild Set]]. The DLC-exclusive shrines do not affect the counter either way.




{{Listbox|Breath of the Wild Key Locations}}
{{Listbox|Breath of the Wild Key Locations}}
{{cat|Breath of the Wild}}
{{cat|Breath of the Wild}}
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