Shora Hah Shrine: Difference between revisions

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{{Infobox|location
{{Infobox|location
| image        =  [[File:ShoraHahShrine.jpg|258px]]
| image        =  [[File:ShoraHahShrine.jpg|258px]]
| caption =
| game = ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''
| game = ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''
| inhab = [[Shora Hah]]
| inhab = [[Shora Hah]]
| pointsint =  
| pointsint =  
| item = [[Spirit Orb]]
| item = [[Spirit Orb]]<br/>[[Knight's Bow]]<br/>[[Great Flameblade]]<br/>[[Giant Ancient Core]]<br/>[[Forest Dweller's Sword]]<br/>[[Silver Rupee]]<br/>[[Ice Arrow]]
| natseason =  
| natseason =  
| related =  
| related =  
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Use Magnesis to lift the spikes up and continue to the unlit lantern, then take a left. If you're quick enough you can even use Stasis to get a little more time.
Use Magnesis to lift the spikes up and continue to the unlit lantern, then take a left. If you're quick enough you can even use Stasis to get a little more time.


Slide the blocks to reach the chest ([[Knight's Bow]] - OR - [[Royal Bow]]; Quick Shot, depends on quest length). Slide them again to reach the stairs to get to the blue lantern with a [[Torch]] nearby. Go back and light the unlit torch, return to the unlit lantern, and light it to open the gate ahead. Remember you can't sprint or you'll put your torch away.
Slide the blocks to reach the chest ([[Knight's Bow]] - OR - [[Royal Bow]]; Quick Shot, depends on quest length). Slide them again to reach the stairs to get to the blue lantern with a [[Torch]] nearby. Go back and light the unlit torch, return to the unlit lantern, and light it to open the gate ahead. Remember you can't sprint or you'll put your torch away.  Alternatively, you can use a normal arrow lit from the existing lit torch to shoot the unlit ones.


Now you need to light the lantern on the other side of the water. You can crouch walk, which is slow, or hold the torch in front of you (using your weapon button) instead of above your head, letting you move at full non-sprint speed, or you can light an arrow with the blue flame from the first lantern, move past the 1st water spout, and shoot the second lantern. You will now see the elevator to your left move and the water turns off. Make note that you can also use Stasis (+?) on on water spout for a brief time.
Now you need to light the lantern on the other side of the water. You can crouch walk, which is slow, or hold the torch in front of you (using your weapon button) instead of above your head, letting you move at full non-sprint speed, or you can light an arrow with the blue flame from the first lantern, move past the 1st water spout, and shoot the second lantern. You will now see the elevator to your left move and the water turns off. Make note that you can also use Stasis (+?) on on water spout for a brief time.
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Put the torch away and get out a bow. Light an arrow with blue flame and use it to light the lantern on the elevator that is now moving (to your left). This raises the missing section of stairs on the other side of the gate to the right.
Put the torch away and get out a bow. Light an arrow with blue flame and use it to light the lantern on the elevator that is now moving (to your left). This raises the missing section of stairs on the other side of the gate to the right.


Return back to the first lantern you lit and climb the stairs to a switch. After stepping on the switch, think fast and use Magnesis to throw the ball out of your way.
Return to the first lantern you lit and climb the stairs to a switch. After stepping on the switch, think fast and use Magnesis to throw the ball out of your way.


Head forward and take out the four [[Guardian Scout I]]. Don't use your torch on them and break your torch. After they're dead, open the two chests ([[Great Flameblade]]; Long Throw & [[Giant Ancient Core]]). Go back to the elevator, light your torch, and light the lantern next to the gate for it to open.
Head forward and take out the four [[Guardian Scout I]]. Don't use your torch on them and break your torch. After they're dead, open the two chests ([[Great Flameblade]]; Long Throw & [[Giant Ancient Core]]). Go back to the elevator, light your torch, and light the lantern next to the gate for it to open.
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Light the lantern and open the final chest ([[Ice Arrow]] x10). Relight your torch and use a spin attack to light the remaining torches all at once to open the gate. Head to the altar to get your [[Spirit Orb]].
Light the lantern and open the final chest ([[Ice Arrow]] x10). Relight your torch and use a spin attack to light the remaining torches all at once to open the gate. Head to the altar to get your [[Spirit Orb]].
{{Listbox|Breath of the Wild Shrines|hide=hide}}


{{Cat|Breath of the Wild Shrines}}
{{Cat|Breath of the Wild Shrines}}

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