Shogakukan A Link to the Past Strategy Guide (Part 1): Difference between revisions
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*Dungeon maps are very basic and aren't very visually appealing. | *Dungeon maps are very basic and aren't very visually appealing. | ||
*Complete appendix of all items, including official artwork for each item. | *Complete appendix of all items, including official artwork for each item. | ||
*A 13 page appendix of enemies, bosses, and traps that appear in the game up through the covered Swamp Palace. This includes their names, some images, and a description. | *A 13-page appendix of enemies, bosses, and traps that appear in the game up through the covered Swamp Palace. This includes their names, some images, and a description. | ||
*10 pages at the end of the guide dedicated to interviews with the developers, including [[Shigeru Miyamoto]] and [[Koji Kondo]]. | *10 pages at the end of the guide dedicated to interviews with the developers, including [[Shigeru Miyamoto]] and [[Koji Kondo]]. | ||
*2 pages dedicated to the official Japanese A Link to the Past commercial. | *2 pages dedicated to the official Japanese A Link to the Past commercial. | ||
{{Cat|Strategy Guides}} | {{Cat|Strategy Guides}} |
Revision as of 14:07, March 4, 2020
Shogakukan A Link to the Past Strategy Guide (Part 1)
Games | ||
Cost | ¥650 (yen) | |
Release Date | 1991 | |
Credits | ||
---|---|---|
Publisher | ||
Attributes | ||
Type | ||
Language | Japanese | |
Length | 150 Pages | |
ISBN | 4-09-104193-0 | |
UPC | T1069911830655 |
Features
- Foldout overworld map of the Light World.
- The guide covers the main quest through the Swamp Palace, the second crystal in the Dark World. Afterwards there is a 'coming soon' note, signifying that a second guide will be released.
- The second half of the game is covered in Part 2 of the Shogakukan guide, which released the following year.
- Several pages after the main quest dedicated to the game controls, various techniques, and secrets.
- The guide has some character and scene artwork, but not too much.
- Lots of photography artwork is used to showcase the various areas of the overworld.
- Plenty of screenshots found throughout the guide.
- Dungeon maps are very basic and aren't very visually appealing.
- Complete appendix of all items, including official artwork for each item.
- A 13-page appendix of enemies, bosses, and traps that appear in the game up through the covered Swamp Palace. This includes their names, some images, and a description.
- 10 pages at the end of the guide dedicated to interviews with the developers, including Shigeru Miyamoto and Koji Kondo.
- 2 pages dedicated to the official Japanese A Link to the Past commercial.