Shinichi Ikematsu: Difference between revisions

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| name          = Shinichi Ikematsu<br>池松 真一<br>いけまつ しんいち
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{{Cat|Game Staff}}
{{Cat|Game Staff|Ikematsu, Shinichi}}
{{Cat|Artists|Ikematsu, Shinichi}}
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{{Cat|Nintendo Staff|Ikematsu, Shinichi}}

Revision as of 19:27, March 30, 2022

Shinichi Ikematsu
池松 真一
いけまつ しんいち

Shinichi Ikematsu is a developer who has worked for Nintendo since the mid-1990's. He first worked on Ocarina of Time working as a Dungeon Designer. He would go on to work on numerous other Zelda titles over the next two decades, primarily as a designer.

Release Game Credit(s)
1998 Ocarina of Time Dungeon Design
2000 Majora's Mask Dungeon Design
2002 The Wind Waker Map Design
2006 Twilight Princess Sub Director
2015 Tri Force Heroes Game Planning
2017 Breath of the Wild Game Design