Shinichi Ikematsu: Difference between revisions

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{{Infobox|person
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| image = [[File:Shinichi-Ikematsu.jpg]]
| game = ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''<br/>''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]''<br/>''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]''<br/>''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]''<br/>''[[The Legend of Zelda: Tri Force Heroes|Tri Force Heroes]]''<br/>''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''
| game = ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''<br/>''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]''<br/>''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]''<br/>''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]''<br/>''[[The Legend of Zelda: Tri Force Heroes|Tri Force Heroes]]''<br/>''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''
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Revision as of 19:29, December 27, 2019

Shinichi Ikematsu is a developer who has worked for Nintendo since the mid-1990's. He first worked on Ocarina of Time working as a Dungeon Designer. He would go on to work on numerous other Zelda titles over the next two decades, primarily as a designer.

Release Game Credit(s)
1998 Ocarina of Time Dungeon Design
2000 Majora's Mask Dungeon Director
2002 The Wind Waker Map Design
2006 Twilight Princess Sub Director
2015 Tri Force Heroes Game Planning
2017 Breath of the Wild Game Design