Satoru Takizawa: Difference between revisions

From Zelda Dungeon Wiki
Jump to navigation Jump to search
Want an adless experience? Log in or Create an account.
(Created page with "{{stub}} {{Person | name = Satoru Takizawa | image = | dept = | game = ''Ocarina of Time'' ''[[The Legend of Zelda: Ma...")
(No difference)

Revision as of 06:55, March 24, 2013

This article is a stub. You can help the Zelda Dungeon Wiki by expanding it.

Template:Person

Satoru Takizawa is a graphic designer at Nintendo. He started working at the company in the mid 90's where he first worked on Super Mario World 2: Yoshi's Island. His first Zelda project was Ocarina of Time where he served as a Character Designer. Takizawa has since worked in some fashion on every home console Legend of Zelda title since, up through Skyward Sword. Takizawa has also been on the development team for Navi Trackers, Link's Crossbow Training, Super Smash Bros. Brawl, and Ocarina of Time 3D