Satomi Asakawa: Difference between revisions
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| image = | | image = [[File:Satomi-Asakawa.jpg|400px]] | ||
| game = ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''<br/>''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]''<br/>''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]''<br/>''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]''<br/>''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'' | | game = ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''<br/>''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]''<br/>''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]''<br/>''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]''<br/>''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'' | ||
| dept = | | dept = |
Revision as of 04:48, December 20, 2019
Satomi Asakawa
Games | ||
Position | Designer |
Satomi Asakawa, who's maiden name is Satomi Maekawa, is a designer who worked for Nintendo. Her first game she worked on was Ocarina of Time, where she is credited as a Character Designer. She would go on to work on a number of Legend of Zelda titles over the next two decades.
Release | Game | Credit(s) |
---|---|---|
1998 | Ocarina of Time | Character Design |
2000 | Majora's Mask | Character Design |
2002 | The Wind Waker | Special Thanks |
2006 | Twilight Princess | Character Design Lead |
20019 | Spirit Tracks | NPC Design |
2011 | Skyward Sword | NPC Design |