Rie Motonari: Difference between revisions

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(Created page with "{{Infobox|person | image = | game = ''Breath of the Wild'' | dept = | born = | position = Artist }} '''Rie Motonari''' is a...")
 
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{{Infobox|person
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| image =  
| game = ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''
| game = ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''<br/>''[[The Legend of Zelda: Tears of the Kingdom|Tears of the Kingdom]]''
| dept =  
| dept =  
| born =  
| born =  
| position = Artist
| position = Designer
}}
}}


'''Rie Motonari''' is an artist who has done some work with [[Nintendo]]. She was on the development team for ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'', where she is credited with ''Landscape Modeling''.
'''Rie Motonari''' is a game designer who has worked with [[Nintendo]].


{| class="wikitable" style="text-align:left;"
{| class="wikitable"
!Release
! Release || Game || Credits(s)
!Game
!Credit(s)
|-
|-
|2017
| 2017 || ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'' || Landscape Modeling
|''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''
|-
|Landscape Modeling
| 2017 || ''[[Breath of the Wild Expansion Pass]]'' || Dungeon Art
|-
| 2023 || ''[[The Legend of Zelda: Tears of the Kingdom|Tears of the Kingdom]]'' || Landscape Art
|}
|}


{{Cat|Game Staff}}
{{Cat|Game Staff}}

Latest revision as of 00:32, April 5, 2024

Rie Motonari

Games

Position

Designer

Rie Motonari is a game designer who has worked with Nintendo.

Release Game Credits(s)
2017 Breath of the Wild Landscape Modeling
2017 Breath of the Wild Expansion Pass Dungeon Art
2023 Tears of the Kingdom Landscape Art