Masatoshi Ogawa: Difference between revisions

From Zelda Dungeon Wiki
Jump to navigation Jump to search
Want an adless experience? Log in or Create an account.
No edit summary
No edit summary
 
(6 intermediate revisions by the same user not shown)
Line 15: Line 15:
|-
|-
|1998
|1998
|''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'''
|''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''
|Cinema Scene Program
|Cinema Scene Program
|-
|-
|2000
|2000
|''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]''
|''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]''
|Cinema Scene Program
|Camera Program
|-
|-
|2002
|2002
|''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]''
|''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]''
|Game System Programming
|Camera Programming
|-
|-
|2006
|2006
|''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]''
|''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]''
|Main Programmer
|Camera Programmer
|-
|-
|2011
|2011
|''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''
|''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''
|Environment Programming
|Cinema Scene Programming
|-
|-
|2013
|2013
|''[[The Legend of Zelda: The Wind Waker HD|The Wind Waker HD]]''
|''[[The Legend of Zelda: The Wind Waker HD|The Wind Waker HD]]''
|Additional Programming
|Programming Support
|-
|-
|2017
|2017
|''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''
|''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''
|Environment Programming
|System Tool Development
|}
|}


{{Cat|Game Staff}}
{{Cat|Game Staff}}

Latest revision as of 18:21, November 10, 2022

Masatoshi Ogawa

Games

Various Zelda Games

Position

Programmer

Masatoshi Ogawa is a programmer for Nintendo, where he has worked since the mid 90's. He first worked on Ocarina of Time, being credited as the Cinema Scene Programmer. He has since worked on every single console Zelda title over the past two decades.

Release Game Credit(s)
1998 Ocarina of Time Cinema Scene Program
2000 Majora's Mask Camera Program
2002 The Wind Waker Camera Programming
2006 Twilight Princess Camera Programmer
2011 Skyward Sword Cinema Scene Programming
2013 The Wind Waker HD Programming Support
2017 Breath of the Wild System Tool Development