Masatoshi Ogawa: Difference between revisions

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(Created page with "{{Infobox|person | image = | game = Various Zelda Games | dept = | born = | position = Programmer }} '''Masatoshi Ogawa''' is a programmer for Nintendo, where he h...")
 
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'''Masatoshi Ogawa''' is a programmer for [[Nintendo]], where he has worked since the mid 90's. The first game that Ogawa worked on was ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'', where he was credited as a Camera Programmer. Ogawa would go on to work on every single console 3D Zelda title over the next two decades.
'''Masatoshi Ogawa''' is a programmer for [[Nintendo]], where he has worked since the mid 90's. He first worked on ''[[BS The Legend of Zelda]]'', before then joining the team on ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''. He has since worked on every single console Zelda title over the past two decades.


{| class="wikitable" style="text-align:left;"
{| class="wikitable" style="text-align:left;"
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|1998
|1998
|''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'''
|''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'''
|Camera Program
|Cinema Scene Program
|-
|-
|2000
|2000
|''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]''
|''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]''
|Camera Program
|Cinema Scene Program
|-
|2002
|''[[The Legend of Zelda: Ocarina of Time Master Quest|Ocarina of Time Master Quest]]''
|Camera Program
|-
|-
|2002
|2002
|''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]''
|''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]''
|Programming Support
|Game System Programming
|-
|-
|2006
|2006
|''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]''
|''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]''
|Camera Programming
|Main Programmer
|-
|-
|2011
|2011
|''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''
|''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''
|Cinema Scene Programming
|Environment Programming
|-
|2011
|''[[The Legend of Zelda: Ocarina of Time 3D|Ocarina of Time 3D]]'''
|Camera Program
|-
|-
|2015
|2013
|''[[The Legend of Zelda: Majora's Mask 3D|Majora's Mask 3D]]''
|''[[The Legend of Zelda: The Wind Waker HD|The Wind Waker HD]]''
|Camera Program
|Additional Programming
|-
|-
|2017
|2017
|''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''
|''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''
|System Tool Development
|Environment Programming
|}
|}


{{Cat|Game Staff}}
{{Cat|Game Staff}}

Revision as of 19:43, December 18, 2019

Masatoshi Ogawa

Games

Various Zelda Games

Position

Programmer

Masatoshi Ogawa is a programmer for Nintendo, where he has worked since the mid 90's. He first worked on BS The Legend of Zelda, before then joining the team on Ocarina of Time. He has since worked on every single console Zelda title over the past two decades.

Release Game Credit(s)
1998 Ocarina of Time' Cinema Scene Program
2000 Majora's Mask Cinema Scene Program
2002 The Wind Waker Game System Programming
2006 Twilight Princess Main Programmer
2011 Skyward Sword Environment Programming
2013 The Wind Waker HD Additional Programming
2017 Breath of the Wild Environment Programming