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{{specify|world maps|maps of [[dungeon]]s|[[Dungeon Map]]
{{specify|world maps|maps of [[dungeon]]s|[[Dungeon Map]]}}
{{stub}}
{{Infobox|item
| image =
| caption      =
| game = ''[[The Legend of Zelda]]''<br/>''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]'' ([[The Legend of Zelda: A Link to the Past|GBA]])<br/>''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]''<br/>''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'' (''[[The Legend of Zelda: Ocarina of Time 3D|3D]]'')<br/>''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]'' (''[[The Legend of Zelda: Majora's Mask 3D|3D]]'')<br/>''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'' (''[[The Legend of Zelda: The Wind Waker HD|HD]]'')<br/>''[[The Legend of Zelda: Oracle of Seasons|Oracle of Seasons]]'', ''[[The Legend of Zelda: Oracle of Ages|Oracle of Ages]]''<br/>''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]''<br/>''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]'' (''[[The Legend of Zelda: Twilight Princess HD|HD]]'')<br/>''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]''<br/>''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]''<br/>''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''<br/>''[[The Legend of Zelda: A Link Between Worlds|A Link Between Worlds]]''<br/>''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''
| use =
| related = [[Dungeon Map]]<br/>[[Compass]]
}}
'''Maps''' play a major role in guiding [[Link]] through [[Hyrule]] and beyond.


==Appearances==
==Appearances==
===''The Legend of Zelda''===
===''The Legend of Zelda''===
No map was included within the game, but a paper map was supplied in the box.
[[File:Legend-of-Zelda-Screenshot-1.png|right|256px]]
 
A mini-map is visible in the top-left corner of the screen at all times. In the overworld, this is a simple grey box with a dot identifying Link's position.
{{clear}}
===''A Link to the Past''===
===''A Link to the Past''===
The full [[Light World]] map is available to Link from the start of the game. While in the [[Dark World]], it is replaced with the map of that world.
[[File:Light and Dark World maps - LTTP.png|right|256px]]
The full [[Light World]] map is available to Link from the start of the game. While in the [[Dark World]], it is replaced with the map of that world, also in full.


Once the [[Flute]] is obtained and the flying bird is awakened; playing the flute in the Light World will offer eight points on the map which it will take you to.
{{clear}}
===''Link's Awakening''===
===''Link's Awakening''===
The Select button map is unlocked screen-by-screen as Link visits them, although a full version is available in the [[Auto Map and Memo Guide Book]] in the [[Library]], to view on any visit.
====''Link's Awakening'' (Game Boy)/''DX''====
[[File:BananasMap.png|right|256px|''Link's Awakening DX'']]
The Select button map is unlocked screen-by-screen as Link visits them, as explained by the [[Auto Map and Memo Guide Book]] book in the [[Library]]; although a full version is available in the Library's [[Atlas of Koholint Island]], to view on any visit.  
 
====''Link's Awakening'' (Switch)====
The map in the [[The Legend of Zelda: Link's Awakening|2019 remake of ''Link's Awakening'']] works somewhat differently - rather than being unlocked one screen at a time, it is unlocked in much larger areas as Link enters them, similar to ''Ocarina of Time''. More options are also available, including multiple zoom levels, and using it to select a place to [[warp]] to when touching a warp point (which replace the [[Warp Hole]]s of the original) or playing [[Manbo's Mambo]].
{{ZD| https://www.zeldadungeon.net/maps/la | prompt=''Link's Awakening'' Switch interactive map }}
{{clear}}


===''Ocarina of Time''===
===''Ocarina of Time''===
The pause-screen map is unlocked area-by-area. At the start of the game, only [[Kokiri Forest]] is visible, and the rest must be unlocked by visiting those areas. A mini-map showing Link's position in the current room or area is always available in the bottom-right of the screen, except in areas which have a [[dungeon map]]. This can be turned off with the L button.
====''Ocarina of Time'' (N64)====
[[File:Map - OOT64.png|256px|right]]
The pause-screen map is unlocked area-by-area. At the start of the game, only [[Kokiri Forest]] is visible, and the rest must be unlocked by visiting those areas. A mini-map showing Link's position in the current room or area is always available in the bottom-right of the screen, except in areas which require a [[Dungeon Map|dungeon map]] and [[compass]] that have not yet been obtained. This can be turned off with the L button.
 
====''Ocarina of Time 3D''====
{{stub|section}}
{{clear}}


===''Majora's Mask''===
===''Majora's Mask''===
====''Majora's Mask'' (N64)====
[[File:Map - MM64.png|256px|right]]
The map of each individual area of [[Termina]] must be purchased from [[Tingle]]. Until this is done, the area will not show up as either a mini-map, or as part of the pause screen map.
The map of each individual area of [[Termina]] must be purchased from [[Tingle]]. Until this is done, the area will not show up as either a mini-map, or as part of the pause screen map.


On playing the [[Song of Soaring]], each unlocked [[Owl Statue]] will appear on the map as it stands as a place where Link can [[warp]] to.


*[[Auto Map and Memo Guide Book]]
====''Majora's Mask 3D''====
*[[Dungeon Map]]
{{stub|section}}
{{clear}}
 
===''The Wind Waker''===
[[File:Sea Chart.png|256px|right]]
{{main|Sea Chart}}
{{see also|Special Charts}}
{{stub|section}}
{{clear}}
 
===''The Minish Cap''===
[[File:MC Warps.png|right|Map showing [[Wind Crest]]s.]]
{{stub|section}}
{{main|Map of Hyrule}}
{{clear}}
 
===''Twilight Princess''===
[[File:World Map - TPGCN.png|256px|right|GameCube version]]
As with earlier Zelda titles, the map object is split into a mini-map, viewable on screen at most times, and a full-screen map which can be viewed while gameplay is stopped.
 
With the latter, a "parchment-style" map of [[Ordona Province]], and most of [[Hyrule]] - [[Faron Province]], [[Eldin Province]] and [[Lanayru Province]] - is available from the start of the game, while [[Peak Province]] and [[Desert Province]] are added to this layer once each are visited. This forms the smallest-scale zoom level in its entirety, and the under-layer for closer zoom levels.
 
At the second and third levels of zoom, focusing on individual provinces, this is overlaid with green areas (blue for water) representing areas which Link has visited. The mini-map uses these overlays as its basis.
 
[[Twilight Portal]]s for [[warp]]ing can be shown on the map, but can only be shown at the world and full-province levels, and only selected to warp to at the latter. If the player attempts to show them at the closest zoom level, the game will revert to the full-province zoom level.
 
While in dungeons, the "pause" world map is replaced with the relevant [[Dungeon Map]].
 
''[[The Legend of Zelda: Twilight Princess HD|Twilight Princess HD]]'' in standard mode and the [[Nintendo GameCube]] version of the game have the map with Peak and Gerudo Provinces on the western side; but the [[Nintendo Wii|Wii]] version had the entire map flipped west-east to allow Link to be right-handed, and ''Twilight Princess HD'' uses this orientation for [[Hero Mode]].
 
===''Phantom Hourglass''===
[[File:World-of-the-Ocean-King.png|256px|right|The complete Sea Chart for Phantom Hourglass, with Golden Frog icons overlaid to highlight them.]]
{{main|Sea Chart|section=Phantom Hourglass}}
{{see also|Phantom Hourglass Treasure Maps}}
The world map for ''Phantom Hourglass'' comes in the form of [[Sea Chart]]s which must be retrieved from the [[Temple of the Ocean King]] before the areas can be sailed to. In addition, island maps appear on the top screen when the islands are visited. Both can be annoated by temporarily switching them to the [[Nintendo DS]] touch screen and drawing on them.
{{clear}}
===''Spirit Tracks''===
[[File:Rail Map merged - Spirit Tracks.png|256px|right|The complete Rail Map]]
{{stub|section}}
{{main|Rail Map}}
 
*[[Rail Map]]
*[[Snow Rail Map]]
*[[Fire Rail Map]]
*[[Fire Rail Map]]
*[[Forest Rail Map]]
*[[Forest Rail Map]]
*[[Map of Hyrule]]
*[[Map-Seller]]
*[[Ocean Rail Map]]
*[[Ocean Rail Map]]
*[[Phantom Hourglass Treasure Maps]]
{{clear}}
*[[Rail Map]]
 
*[[Snow Rail Map]]
===''Skyward Sword''===
*[[Treasure Map]]
[[File:Skyward-Sword-World-Map.png|256px|right]]
{{stub|section}}
{{see also|Ancient Sea Chart}}
{{clear}}
 
===''A Link Between Worlds''===
[[File:Map Screen - ALBW.png|256px|right]]
In a reverse of the DS games, the map is on the touch screen in ''[[The Legend of Zelda: A Link Between Worlds|A Link Between Worlds]]'', while gameplay is on the top screen.
 
The entirety of Hyrule is visible from the start, while [[Lorule]] is also viewable in full once entered. The current world is visible by default (except in areas with a dungeon map), while a button in the lower-right allows the player to view the opposite world while it is held. [[Fissure]]s which have already been utilised also appear on the map by default.
 
There are three buttons to the left of the map - the magnifying glass icon allows switching between the whole of Hyrule/Lorule and a closer view. Below this is an icon showing a [[Maiamai]], which divides the map into regions, showing how many undiscovered Maiamai remain in each. Finally, there is a pin icon, which allows marking up to twenty locations of interest per world.
 
Additionally, once acquired, a [[Bell]] icon appears in the bottom left of the touch screen. This calls [[Irene]] or [[Irene's Broom|her broom]], and allows any activated [[Weather Vane]] to be selected on the map and [[warping|travelled to instantly]].
 
{{clear}}
 
===''Breath of the Wild''===
[[File:Map - BOTW.jpg|256px|right]]
{{stub|section}}
{{main|Sheikah Slate|section=Map}}
{{see also|Zelda Dungeon:Breath of the Wild Map}}
The map of Hyrule is unlocked region-by-region by visiting the [[Sheikah Tower]] for each region and downloading the map into the Sheikah Slate from the [[Guidance Stone]] atop it.
 
Activated Towers, as well as [[Shrine of Trials|Shrines]] and [[Tech Lab]]s, are marked on the map as [[warp]] points called [[Travel Gate]]s.
{{clear}}
{{cat|Game Mechanics}}

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