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'''Malladus''' is the final [[Boss]] in ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]''. His past is briefly touched upon; he was apparently a Demon King that wanted to destroy everything, but was stopped by the Gods. There was a huge fight, and eventually Malladus was captured and sealed by the [[Tower of Spirits]].{{Ref|ST|623}} When the [[Spirit Tracks]] started disappearing, Malladus' seal got weakened, and with the help of [[Chancellor Cole]] usurping [[Zelda|Princess Zelda]]'s body, Malladus was able to get free.{{Ref|ST|663|[[Chancellor Cole]]}}{{Ref|ST|699|[[Anjean]]}}{{Ref|ST|700|[[Anjean]]}} That is, until [[Link]] stops his plans.
'''Malladus''' is the final [[Boss]] in ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]''.  
 
==Backstory==
 
Prior to the time of Link's quest during Spirit Tracks, a battle was fought between the spirits of Hyrule and the Demon King. The Demon King was never destroyed, but rather, was bound by chains and shackles that stretched to the four corners of the land. These barriers that kept the Demon King at bay would later be known as the Spirit Tracks. Furthermore, these Tracks were kept in place by a lock that became the [[Tower of Spirits]]. {{Ref|ST|623}} When the [[Spirit Tracks]] started disappearing Malladus' seal weakened, and with the help of [[Chancellor Cole]] usurping [[Zelda|Princess Zelda]]'s body, Malladus was able to become free once again.{{Ref|ST|663|[[Chancellor Cole]]}}{{Ref|ST|699|[[Anjean]]}}{{Ref|ST|700|[[Anjean]]}}


==Appearance==
Malladus' spirit appears as a blue skull with red eyes, resembling a [[Bubble]]. When he takes over Zelda's body, he appears as a twisted version of Zelda, with pale skin and red eyes. In his demon form, he is a blue horned beast that somewhat resembles [[Ganon]].
Malladus' spirit appears as a blue skull with red eyes, resembling a [[Bubble]]. When he takes over Zelda's body, he appears as a twisted version of Zelda, with pale skin and red eyes. In his demon form, he is a blue horned beast that somewhat resembles [[Ganon]].


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===Phase 2: Malladus, the Demon King===
===Phase 2: Malladus, the Demon King===


At the beginning of the battle Princess Zelda will need protection from Malladus' attacks. Malladus will shoot out numerous large fireballs, which will become more difficult to deflect over time. The first few will be direct shots that are easy to knock away with the sword, but soon after he will start shooting fireballs that come around from the right or left to hit Zelda.  
[[File:Malladus03 SpinAttack.png|200px|thumb|right|''Using the Spin Attack to deflect fireballs'']] At the beginning of the battle Princess Zelda will need protection from Malladus' attacks. Malladus will shoot out numerous large fireballs, which will become more difficult to deflect over time. The first few will be direct shots that are easy to knock away with the sword, but soon after he will start shooting fireballs that come around from the right or left to hit Zelda.  


As the fireballs become a bit more elaborately planned, they are much harder to avoid. Malladus will jump to the left and the right, shooting multiple fireballs out at once. Using the spin attack works well when there are multiple fireballs at once. At the height of this section of the fight, Malladus will shoot four fireballs at once. If Link has the great spin attack, this is precisely the time to use it. If not, he will have to stand as close to Zelda as possible, and perfectly time a spin attack to deflect all four fireballs. This can be quite frustrating and will likely take a lot of trial and error to get the timing down perfectly.
As the fireballs become a bit more elaborately planned, they are much harder to avoid. Malladus will jump to the left and the right, shooting multiple fireballs out at once. Using the spin attack works well when there are multiple fireballs at once. At the height of this section of the fight, Malladus will shoot four fireballs at once. If Link has the great spin attack, this is precisely the time to use it. If not, he will have to stand as close to Zelda as possible, and perfectly time a spin attack to deflect all four fireballs. This can be quite frustrating and will likely take a lot of trial and error to get the timing down perfectly.


Once Princess Zelda has fullly charged up her power, she says she needs to combine her sacred power with power of the Spirit Flute. Princess Zelda will then teach Link a song on the Spirit Flute that goes: Orange, Purple, Yellow, Turquoise, and Orange. There are two jumps between notes in this one, so it can be challenging to learn. Upon successfully playing it, Link and Zelda will be joined by all five Lokomos that we have met earlier in the game. Playing the song reveals a shining weak spot on the back of Malladus.
[[File:Malladus09 Rub.png|200px|thumb|left|''Finishing off Malladus with the sword'']] Once Princess Zelda has fullly charged up her power, she says she needs to combine her sacred power with power of the Spirit Flute. Princess Zelda will then teach Link a song on the Spirit Flute that goes: Orange, Purple, Yellow, Turquoise, and Orange. There are two jumps between notes in this one, so it can be challenging to learn. Upon successfully playing it, Link and Zelda will be joined by all five Lokomos that we have met earlier in the game. Playing the song reveals a shining weak spot on the back of Malladus.


Link now needs to distract Malladus so that its back is facing Princess Zelda. Princess Zelda will take control of the Bow of Light. Link can run around the area and slash at the legs of Malladus. The top screen will show the over the shoulder view of Princess Zelda. Keep using Link to run around Malladus until there is a clear shot of the weak spot of Malladus. When the cursor on Malladus turns yellow, tap the arrow at the bottom of the screen to deliver a Light Arrow shot. Repeat this process until Malladus has been hit three times, which sends it falling to the floor. Link can then run over and slash at the gem that is on its forehead. After attacking it enough times one of Malladus' horns will fall off.
Link now needs to distract Malladus so that its back is facing Princess Zelda. Princess Zelda will take control of the Bow of Light. Link can run around the area and slash at the legs of Malladus. The top screen will show the over the shoulder view of Princess Zelda. Keep using Link to run around Malladus until there is a clear shot of the weak spot of Malladus. When the cursor on Malladus turns yellow, tap the arrow at the bottom of the screen to deliver a Light Arrow shot. Repeat this process until Malladus has been hit three times, which sends it falling to the floor. Link can then run over and slash at the gem that is on its forehead. After attacking it enough times one of Malladus' horns will fall off.
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<gallery>
<gallery>
File:ColeZeldaBox.png
File:ColePuppetZelda01.png|''Walking towards Malladus on the Train''
File:ColePuppetZelda01.png|''Walking towards Malladus on the Train''
File:ColePuppetZelda02.png|''Using the Boomerang to cut Cole's strings''
File:ColePuppetZelda02.png|''Using the Boomerang to cut Cole's strings''
File:ColePuppetZelda03.png|''Attacking the rats Cole creates''
File:ColePuppetZelda03.png|''Attacking the rats Cole creates''
File:ColePuppetZelda05.png|''Using the Bow of Light to attack Malladus''
File:ColePuppetZelda05.png|''Using the Bow of Light to attack Malladus''
</gallery>
<gallery>
File:MalladusBox.png
File:Malladus01 Fireball.png|''Deflecting Malladus' fireballs''
File:Malladus06 WeakSpot.png|''Revealing Malladus' weak spot''
File:Malladus07 LightArrow.png|''Shooting a Light Arrow into Malladus' weak spot''
File:Malladus08 Sword.png|''Attacking Malladus' gem with the sword''
</gallery>
</gallery>


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