Majora's Mask Enemies: Difference between revisions

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{{CD|file=Iron-Knuckle.png|link=Iron Knuckle|desc=These deadly enemies are slow moving heaps of armor that will cause massive damage if you are careless. They can take out several Hearts in a single swing, so keep your distance.<br><br>Because they turn slowly as they move, you can Z target them and walk around them from afar, then come in for the kill once you're behind them. This can be difficult and doesn't always work.<br><br>The more conventual way to take them out is to inch forward, then move or jump back once you see them make hostile action. Run forward after they've attacked, as they will take a moment to recouperate. use this to your advantage and take a hit, then get back to a safe distance.<br><br>After several hits, some of its armor will fall off. This allows it to suddenly move much faster. Be warned as well that now they will also lunge forward when they attack, giving it extra range of sorts. Just keep the process up a bit longer and it will perish soon enough.}}
{{CD|file=Iron-Knuckle.png|link=Iron Knuckle|desc=These deadly enemies are slow moving heaps of armor that will cause massive damage if you are careless. They can take out several Hearts in a single swing, so keep your distance.<br><br>Because they turn slowly as they move, you can Z target them and walk around them from afar, then come in for the kill once you're behind them. This can be difficult and doesn't always work.<br><br>The more conventual way to take them out is to inch forward, then move or jump back once you see them make hostile action. Run forward after they've attacked, as they will take a moment to recouperate. use this to your advantage and take a hit, then get back to a safe distance.<br><br>After several hits, some of its armor will fall off. This allows it to suddenly move much faster. Be warned as well that now they will also lunge forward when they attack, giving it extra range of sorts. Just keep the process up a bit longer and it will perish soon enough.}}


{{CD|file=|link=Jo|desc=The blue ghost of the sisters, she also can become invisible and invulnerable. Z targeting her will make her invisible, so don't do it. Either use your shield or run out of the way when she comes at you.<br><br>When she becomes visible and isn't spinning at you, she will be vulnerable. Either smack her with your sword or shoot her with Arrows. I suggest using a Jump Attack to inflict lots of damage.}}
{{CD|file=Joelle-MM.png|link=Joelle|desc=The red ghost of the sisters, she also can become invisible and invulnerable. Z targeting her will make her invisible, so don't do it. Either use your shield or run out of the way when she comes at you.<br><br>When she becomes visible and isn't spinning at you, she will be vulnerable. Either smack her with your sword or shoot her with Arrows. I suggest using a Jump Attack to inflict lots of damage.}}


{{CD|file=Keese-MM.png|link=Keese|desc=These are the typical bats of the Zelda series. Unlike the Bad Bats however, these ones can enhance their attack. If they touch a red flame, they become Fire Keese, if they touch a blue flame they become Ice Keese.<br><br>To kill it, you can use just about anything. Arrows, vertical sword slashes, and Deku Spins work the best in my opinion. The latter is particularly true for large groups of them.}}
{{CD|file=Keese-MM.png|link=Keese|desc=These are the typical bats of the Zelda series. Unlike the Bad Bats however, these ones can enhance their attack. If they touch a red flame, they become Fire Keese, if they touch a blue flame they become Ice Keese.<br><br>To kill it, you can use just about anything. Arrows, vertical sword slashes, and Deku Spins work the best in my opinion. The latter is particularly true for large groups of them.}}

Revision as of 03:36, January 8, 2015