Link's Awakening Items: Difference between revisions

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{{CD|file=Shovel.png|link=Shovel|caption=Deluxe Shovel|desc=A little through the game, the Deluxe Shovel can be bought in the Town Tool Shop for 200 Rupees. It can dig up things from the ground such as [[Recovery Heart|Heart]]s, Rupees, etc. Also, in some locations, it can dig up things like Secret Seashells and other items. When Link discover the Goriya that wields the Boomerang, it is recommended that Link should trade this item to him for the Boomerang. Don't worry, as Link can always get it back if he will need it.}}
{{CD|file=Shovel.png|link=Shovel|caption=Deluxe Shovel|desc=A little through the game, the Deluxe Shovel can be bought in the Town Tool Shop for 200 Rupees. It can dig up things from the ground such as [[Recovery Heart|Heart]]s, Rupees, etc. Also, in some locations, it can dig up things like Secret Seashells and other items. When Link discover the Goriya that wields the Boomerang, it is recommended that Link should trade this item to him for the Boomerang. Don't worry, as Link can always get it back if he will need it.}}
{{CD/End|}}
{{CD/End|}}
{{CD/Header|Inventory}}
{{CD/Header|Inventory}}
{{CD|file=LA Flippers Art.png|link=Flippers|desc=Found in [[Angler's Tunnel]], the Flippers let Link swim in deep water. Press the A Button repeatedly to swim in the water. Press the B Button to dive down underwater to sometimes find items in certain places and underwater passages. These are automatic, meaning as soon as Link gets them, he will be able to swim in deep water automatically.}}
{{CD|file=LA Flippers Art.png|link=Flippers|desc=Found in [[Angler's Tunnel]], the Flippers let Link swim in deep water. Press the A Button repeatedly to swim in the water. Press the B Button to dive down underwater to sometimes find items in certain places and underwater passages. These are automatic, meaning as soon as Link gets them, he will be able to swim in deep water automatically.}}
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{{CD|file=BlueTunic.png|link=Blue Tunic|desc=The Blue Tunic can be found at the end of the Color Dungeon. Link can choose between this one and the Red Tunic. This tunic gives Link more defense overall, practically doubling his health. Once Link has picked the Blue Tunic, he cannot go back and change his mind for the red one.}}
{{CD|file=BlueTunic.png|link=Blue Tunic|desc=The Blue Tunic can be found at the end of the Color Dungeon. Link can choose between this one and the Red Tunic. This tunic gives Link more defense overall, practically doubling his health. Once Link has picked the Blue Tunic, he cannot go back and change his mind for the red one.}}
{{CD/End|}}
{{CD/End|}}
{{CD/Header|Eight Instruments of the Sirens}}
{{CD/Header|Eight Instruments of the Sirens}}
{{CD|file=Full Moon Cello.png|link=Eight Instruments of the Sirens#Full Moon Cello|caption=Full Moon Cello}}
{{CD|file=Full Moon Cello.png|link=Eight Instruments of the Sirens#Full Moon Cello|caption=Full Moon Cello}}
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{{CD|file=Thunder Drum.png|link=Eight Instruments of the Sirens#Thunder Drum|caption=Thunder Drum}}
{{CD|file=Thunder Drum.png|link=Eight Instruments of the Sirens#Thunder Drum|caption=Thunder Drum}}
{{CD/End|}}
{{CD/End|}}
{{CD/Header|Dungeon}}
{{CD/Header|Dungeon}}
{{CD|file=Compass.png|link=Compass|desc=Like most Zelda games, one Compass can be found in each dungeon. It lets Link see where all of the treasure chests are, as with the Nightmare's lair on the map when the game is paused. Also, it will make a beep tone-like sound whenever Link enters a room that has a Small Key or the Nightmare's Key.}}
{{CD|file=Compass.png|link=Compass|desc=Like most Zelda games, one Compass can be found in each dungeon. It lets Link see where all of the treasure chests are, as with the Nightmare's lair on the map when the game is paused. Also, it will make a beep tone-like sound whenever Link enters a room that has a Small Key or the Nightmare's Key.}}
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{{CD|file=HeartContainerlttp.png|link=Heart Container|desc=Like nearly every other Zelda title to date, Link can get a Heart Container after he defeats a boss encountered in a dungeon. Same goes for ''Link's Awakening''; for all eight dungeon bosses, a Heart Container will come out of them after Link defeats them. It increases his life by one whole heart.}}
{{CD|file=HeartContainerlttp.png|link=Heart Container|desc=Like nearly every other Zelda title to date, Link can get a Heart Container after he defeats a boss encountered in a dungeon. Same goes for ''Link's Awakening''; for all eight dungeon bosses, a Heart Container will come out of them after Link defeats them. It increases his life by one whole heart.}}
{{CD/End|}}
{{CD/End|}}
{{CD/Header|Keys}}
{{CD/Header|Keys}}
{{CD|file=Tail-Key-Artwork.png|link=Tail Key|desc=The first of the five keys, the Tail Key, is found within a treasure chest deep in the Mysterious Woods. It is needed to gain access to the first dungeon, known as Tail Cave.}}
{{CD|file=Tail-Key-Artwork.png|link=Tail Key|desc=The first of the five keys, the Tail Key, is found within a treasure chest deep in the Mysterious Woods. It is needed to gain access to the first dungeon, known as Tail Cave.}}
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{{CD|file=Bird-Key-Artwork.png|link=Bird Key|desc=The Bird Key is last of the five keys Link will find in his adventure. It is found in a cave below the [[Hen House]] in Tal Tal Heights. It gains Link access to Eagle's Tower on the far northeastern side of Koholint Island.}}
{{CD|file=Bird-Key-Artwork.png|link=Bird Key|desc=The Bird Key is last of the five keys Link will find in his adventure. It is found in a cave below the [[Hen House]] in Tal Tal Heights. It gains Link access to Eagle's Tower on the far northeastern side of Koholint Island.}}
{{CD/End|}}
{{CD/End|}}
{{CD/Header|Pick-Up}}
{{CD/Header|Pick-Up}}
{{CD|file=LA Guardian Acorn Artwork.png|link=Guardian Acorn|desc=Occasionally when Link defeats an enemy, a Guardian Acorn will come out of them. By picking it up, Link will have more defense for a time. It wears off when he gets hurt too many times. Different music will play when Link has it, and it stops playing when he loses it.}}
{{CD|file=LA Guardian Acorn Artwork.png|link=Guardian Acorn|desc=Occasionally when Link defeats an enemy, a Guardian Acorn will come out of them. By picking it up, Link will have more defense for a time. It wears off when he gets hurt too many times. Different music will play when Link has it, and it stops playing when he loses it.}}
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{{CD|file=LA Arrow Artwork.png|link=Arrow|desc=Arrows can be found all over the Overworld and in shops. They sometimes even come out of enemies after being defeated. If Link picks up an Arrow off the ground before he has the Bow, it will just give him one Rupee instead. An upgrade that will allow Link to hold up to 60 Arrows can be found down some stairs under a rock near Turtle Rock where Mad Batter will give Link the upgrade as a "curse". Arrows can also be used as a Bomb Arrow. The player can put the Bow & Arrow on one button and Bombs on the other. Then, by pressing both buttons at the same time, the Bow will launch a Bomb Arrow.}}
{{CD|file=LA Arrow Artwork.png|link=Arrow|desc=Arrows can be found all over the Overworld and in shops. They sometimes even come out of enemies after being defeated. If Link picks up an Arrow off the ground before he has the Bow, it will just give him one Rupee instead. An upgrade that will allow Link to hold up to 60 Arrows can be found down some stairs under a rock near Turtle Rock where Mad Batter will give Link the upgrade as a "curse". Arrows can also be used as a Bomb Arrow. The player can put the Bow & Arrow on one button and Bombs on the other. Then, by pressing both buttons at the same time, the Bow will launch a Bomb Arrow.}}
{{CD/End|}}
{{CD/End|}}
{{CD/Header|Trading Sequence}}
{{CD/Header|Trading Sequence}}
{{CD|file=Yoshi-doll.gif|link=Yoshi Doll}}
{{CD|file=Yoshi-doll.gif|link=Yoshi Doll}}

Revision as of 12:47, November 3, 2014