Koichi Ishii: Difference between revisions
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| image = | | image = [[File:Koichi-Ishii.jpg]] | ||
| game = ''[[The Legend of Zelda: Ocarina of Time 3D|Ocarina of Time 3D]]''<br/>''[[The Legend of Zelda: Four Swords|Four Swords]]''<br/>''[[The Legend of Zelda: Majora's Mask 3D|Majora's Mask 3D]]''<br/>''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]'' | | game = ''[[The Legend of Zelda: Ocarina of Time 3D|Ocarina of Time 3D]]''<br/>''[[The Legend of Zelda: Four Swords|Four Swords]]''<br/>''[[The Legend of Zelda: Majora's Mask 3D|Majora's Mask 3D]]''<br/>''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]'' | ||
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Latest revision as of 01:45, September 29, 2022
Koichi Ishii
Games | ||
Born | July 9th, 1964 | |
Position | Producer |
Koichi Ishii is a video game developer who is best known for his early work when he worked at Square. He initially worked on numerous titles in the Final Fantasy franchise before later creating the Mana franchise. In 2007 he joined Grezzo, where he became the CEO and president. While at Grezzo he has worked on numerous Legend of Zelda titles, beginning with Ocarina of Time 3D
Release | Game | Credits(s) |
---|---|---|
2011 | Ocarina of Time 3D | Producer |
2011 | Four Swords Anniversary Edition | Producer |
2015 | Majora's Mask 3D | Producer |
2015 | Tri Force Heroes | Special Thanks |
2019 | Link's Awakening | General Management |