Kenji Matsutani: Difference between revisions
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(Created page with "{{Infobox|person | image = | game = Various Games | dept = | born = | position = Programmer }} '''Kenji Matsutani''' is a game developer for Nintendo who has worke...") |
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{{Infobox|person | {{Infobox|person | ||
| image = | | image = [[file:M no image available.png]] | ||
| game = Various Games | | game = Various Games | ||
| dept = | | dept = | ||
| born = | | born = | ||
| position = Programmer | | position = Programmer | ||
| name = Kenji Matsutani<br>松谷 賢治<br>まつたに けんじ | |||
}} | }} | ||
'''Kenji Matsutani''' is a | '''Kenji Matsutani''' is a programmer at [[SRD]]. He has worked on several Legend of Zelda titles, working as a programmer. He first worked on ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'' before going on to work on several titles in the Zelda series. | ||
{| class="wikitable" | {| class="wikitable" | ||
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{{Cat|Game Staff}} | {{Cat|Game Staff|Matsutani, Kenji}} | ||
{{Cat|Programmers|Matsutani, Kenji}} | |||
{{Cat|SRD Staff|Matsutani, Kenji}} |
Latest revision as of 01:26, April 18, 2022
Kenji Matsutani is a programmer at SRD. He has worked on several Legend of Zelda titles, working as a programmer. He first worked on Ocarina of Time before going on to work on several titles in the Zelda series.
Release | Game | Credits(s) |
---|---|---|
1998 | Ocarina of Time | Technical Program |
2000 | Majora's Mask | Technical Program |
2002 | The Wind Waker | Game System Programming |
2006 | Twilight Princess | Technical Programming |
2011 | Skyward Sword | Technical Programming |
2017 | Breath of the Wild | Programming Lead |