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Kenji Matsutani is a programmer at SRD. He has worked on several Legend of Zelda titles, working as a programmer. He first worked on Ocarina of Time before going on to work on several titles in the Zelda series.
|1998||Ocarina of Time||Technical Program|
|2000||Majora's Mask||Technical Program|
|2002||The Wind Waker||Game System Programming|
|2006||Twilight Princess||Technical Programming|
|2011||Skyward Sword||Technical Programming|
|2017||Breath of the Wild||Programming Lead|