Horsehead: Difference between revisions

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|game = ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''
|game = ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''
|dungeon = [[Parapa Palace]]
|dungeon = [[Parapa Palace]]
|weapon = [[Sword]]
|weapon = [[Sword]], [[shield]]
}}
}}
'''Horsehead''' is the first boss in ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''. He is the boss of the [[Dungeon|dungeon]] known as [[Parapa Palace]]. Horsehead is a warrior with a horse's head: thus the name. He can be simply defeated by jumping up and slashing at his unprotected head. [[Link]] must watch out though because if Link gets too close Horsehead can hit Link with his mace attack. At this point in the game it is recommended that the player use the shield spell just in case. Horsehead can take some practice at first but the strategy becomes easy afterwards.
'''Horsehead''' is the first boss in ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''. He is the boss of the [[Dungeon|dungeon]] known as [[Parapa Palace]]. Horsehead is a warrior with a horse's head: thus the name. He can be simply defeated by jumping up and slashing at his unprotected head. [[Link]] must watch out though because if Link gets too close Horsehead can hit Link with his mace attack. At this point in the game it is recommended that the player use the shield spell just in case. Horsehead can take some practice at first but the strategy becomes easy afterwards.


{{Cat|The Adventure of Link Bosses}}
{{Cat|The Adventure of Link Bosses}}

Revision as of 20:45, December 28, 2011

Template:Boss Horsehead is the first boss in The Adventure of Link. He is the boss of the dungeon known as Parapa Palace. Horsehead is a warrior with a horse's head: thus the name. He can be simply defeated by jumping up and slashing at his unprotected head. Link must watch out though because if Link gets too close Horsehead can hit Link with his mace attack. At this point in the game it is recommended that the player use the shield spell just in case. Horsehead can take some practice at first but the strategy becomes easy afterwards.