Hiromasa Shikata: Difference between revisions
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{{Infobox|person | {{Infobox|person | ||
| image = [[File:Hiromasa-Shikata.png]] | | image = [[File:Hiromasa-Shikata.png]] | ||
| game = ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'' | | game = ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''<br/>''[[The Legend of Zelda: Majora's Mask|Majora's Mask]]''<br/>''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]''<br/>''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]''<br/>''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]''<br/>''[[The Legend of Zelda: A Link Between Worlds|A Link Between Worlds]]''<br/>''[[The Legend of Zelda: Tri Force Heroes|Tri Force Heroes]]'' | ||
| dept = | | dept = | ||
| born = | | born = |
Revision as of 07:45, December 20, 2019
Hiromasa Shikata
Games | ||
Position | Designer |
Hiromasa Shikata is a developer who has worked for Nintendo since the mid-1990's. He first worked on Ocarina of Time, where he is credited as a Field Designer. He would go on to work as a designer and director on several Legend of Zelda titles over the next two decades.
Release | Game | Credit(s) |
---|---|---|
1998 | Ocarina of Time | Field Design |
2000 | Majora's Mask | Field Design |
2002 | The Wind Waker | Map Design |
2006 | Twilight Princess | Sub-Director |
2009 | Spirit Tracks | Planning |
2013 | A Link Between Worlds | Director |
2015 | Tri Force Heroes | Director |