Fissure: Difference between revisions

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A fissure is a crack on a wall that appears in '[[a link between worlds]]'. It is used to travel between the two worlds, [[Hyrule]] and [[Lorule]]. Fissures start appearing all over [[Hyrule]] after the first transportation into [[Lorule]] through a [[fissure]] present in [[Hyrule castle]]. They can only be accessed as a painting, so [[Ravio's bracelet]] is necessary.
{{Infobox|location
These fissures are said to occur because [[Yuga]] started bringing Lorule and Hyrule closer by travelling between them.  
| image = [[File:Fissure.jpg]]
Their appearance is a thin slice in a wall surrounded by what appears to be a blotch of paint which is mostly black in color with multi- coloured patches. In [[Hyrule]], the fissure emits darkness, whereas in [[Lorule]], it emits light.
| game = ''[[The Legend of Zelda: A Link Between Worlds|A Link Between Worlds]]''
| location =
| related =
}}
A '''Fissure''' is a crack on a wall that appears in ''[[The Legend of Zelda: A Link Between Worlds|A Link Between Worlds]]''. It is used to travel between the two worlds, [[Hyrule]] and [[Lorule]]. Fissures start appearing all over [[Hyrule]] after the first transportation into [[Lorule]] through a fissure present in [[Inside Hyrule Castle|Hyrule Castle]]. They can only be accessed as a painting, so [[Ravio's Bracelet]] is necessary. These fissures are said to occur because [[Yuga]] started bringing Lorule and Hyrule closer by traveling between them. Their appearance is a thin slice in a wall surrounded by what appears to be a blotch of paint which is mostly black in color with multi-colored patches. In Hyrule, the fissure emits darkness, whereas in Lorule, it emits light.


 
{{Cat|Objects}}
 
[[File:Fissure.jpg]]

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