Divine Beast Vah Ruta: Difference between revisions

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→‎Terminals: Typo of grammar
(→‎Terminals: Typo of grammar)
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===Terminals===
===Terminals===
#From the door to the map room, head toward the gears on the wall.  Use [[Magnesis]] to turn the handle, raising the terminal, and then activate it.
#From the door to the map room, head toward the gears on the wall.  Use [[Magnesis]] to turn the handle, raising the terminal, and then activate it.
#Turn around and head to the door on the right which leads outside.  Follow the ramp up and enter the door on the right. Besides a [[Guardian Scout II]], there is a water spout moving a smaller water wheel, and an unmoving larger water wheel. A terminal is inside the smaller wheel, and can be accessed by freezing the spout using [[Cryonis]] with proper timing.
#Turn around and head to the door on the right which leads outside.  Follow the ramp up and enter the door on the right. Beside a [[Guardian Scout II]], there is a water spout moving a smaller water wheel, and an unmoving larger water wheel. A terminal is inside the smaller wheel, and can be accessed by freezing the spout using [[Cryonis]] with proper timing.
#Using the map to drop water onto the large water wheel, ride it up and go past the Guardian Scout to activate the switch. This creates a waterfall to use as a shortcut. From the switch, paraglide to a walkway leading to the centre of the big wheel, and use [[Stasis]] to hold the [[Ancient Orb]] in the [[Shrine Pedestal]] as it rotates, such that the gate stays open and allows Link to access the terminal right-side-up.
#Using the map to drop water onto the large water wheel, ride it up and go past the Guardian Scout to activate the switch. This creates a waterfall to use as a shortcut. From the switch, paraglide to a walkway leading to the centre of the big wheel, and use [[Stasis]] to hold the [[Ancient Orb]] in the [[Shrine Pedestal]] as it rotates, such that the gate stays open and allows Link to access the terminal right-side-up.
#Swim up the waterfall, grab the chest if desired, then go through the corridor behind where the Guardian Scout was. The terminal is on the very tip of the trunk. While this area can only be reached when the trunk is lowered, it can only be activated with the trunk in a high position, so it must be raised once Link reaches the waterspout.
#Swim up the waterfall, grab the chest if desired, then go through the corridor behind where the Guardian Scout was. The terminal is on the very tip of the trunk. While this area can only be reached when the trunk is lowered, it can only be activated with the trunk in a high position, so it must be raised once Link reaches the waterspout.
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Once you defeat Waterblight Ganon, you will receive a [[Heart Container]].  Activate the Main Control Unit to free Mipha's spirit and receive [[Mipha's Grace]].
Once you defeat Waterblight Ganon, you will receive a [[Heart Container]].  Activate the Main Control Unit to free Mipha's spirit and receive [[Mipha's Grace]].
==Illusory Realm==
{{see also|Illusory Realm}}
After activating the main control unit, Link cannot reenter Vah Ruta. However, as part of the [[EX Champion Mipha's Song]] [[Breath of the Wild Expansion Pass|DLC]] quest, he can present three [[Ruta's Emblem]]s and be drawn into an "Illusory Realm" of memories, where he can re-experience the fight with Waterblight Ganon with limited equipment.


==Enemies==
==Enemies==
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==Gallery==
==Gallery==
<gallery widths=160 heights=90>
<gallery widths=160 heights=90>
File:Vah-ruta-travel-gate.JPG|The [[Travel Gate]] at Vah Ruta's entrance
File:Vah-ruta-travel-gate.JPG|The [[Travel Gate|travel gate]] at Vah Ruta's entrance
File:Botw-vah-ruta.jpg|The corrupted Vah Ruta in [[East Reservoir Lake]]
File:Botw-vah-ruta.jpg|The corrupted Vah Ruta in [[East Reservoir Lake]]
</gallery>
</gallery>
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{{Clear}}
{{Clear}}


{{Listbox|Breath of the Wild Dungeons}}
{{cat|Breath of the Wild Dungeons}}
{{cat|Breath of the Wild Dungeons}}

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