Demon Train: Difference between revisions

Jump to navigation Jump to search
Want an adless experience? Log in or Create an account.
m
Text replacement - "Link" to "Link"
No edit summary
m (Text replacement - "Link" to "Link")
(One intermediate revision by one other user not shown)
Line 11: Line 11:


==''Spirit Tracks''==
==''Spirit Tracks''==
The Demon Train makes its first appearance just after the [[Tower of Spirits]] is split apart due to the disappearance of the [[Spirit Tracks]], where it swoops down upon [[Link]], [[Zelda|Princess Zelda]], and [[Alfonzo]]. The three are confronted by [[Chancellor Cole]] and [[Byrne]] soon afterward.
The Demon Train makes its first appearance just after the [[Tower of Spirits]] is split apart due to the disappearance of the [[Spirit Tracks]], where it swoops down upon [[Link (Spirit Tracks)|Link]], [[Zelda|Princess Zelda]], and [[Alfonzo]]. The three are confronted by [[Chancellor Cole]] and [[Byrne]] soon afterward.


The Demon Train does not reappear until after [[Malladus]] is resurrected within Zelda's body, where the villains use it to make their escape from the top of the tower. Once Link has completed the [[Sand Temple]] and acquired the [[Bow of Light]], a renegade Byrne reveals that he helped Cole create a [[Compass of Light]] as the only thing that could pinpoint the location of the Demon Train. Recovering the compass from its hiding place beneath Malladus's altar, Link and Zelda discover the way into the [[Dark Realm]], where they manage to disable the Demon Train and climb atop it for the confrontation with Cole and Malladus.
The Demon Train does not reappear until after [[Malladus]] is resurrected within Zelda's body, where the villains use it to make their escape from the top of the tower. Once Link has completed the [[Sand Temple]] and acquired the [[Bow of Light]], a renegade Byrne reveals that he helped Cole create a [[Compass of Light]] as the only thing that could pinpoint the location of the Demon Train. Recovering the compass from its hiding place beneath Malladus's altar, Link and Zelda discover the way into the [[Dark Realm]], where they manage to disable the Demon Train and climb atop it for the confrontation with Cole and Malladus.
Line 18: Line 18:


===Battle Strategy===
===Battle Strategy===
[[File:DemonTrain02 BarrelExplode.png|200px|thumb|left|''An exploding barrel'']] The battle with the Demon Train takes place on four adjacent sets of rails, with it taking up two of them due to its massive size. Link must navigate the tracks carefully to avoid a collision with the Demon Train as well as with the dark fire that obstructs his path on occasion. There is also only a limited amount of time in which the Demon Train must be defeated before the tracks come to an end, at which point the Spirit Train will plummet into the darkness below.
[[File:DemonTrain02 BarrelExplode.png|200px|thumb|left|An exploding barrel]] The battle with the Demon Train takes place on four adjacent sets of rails, with it taking up two of them due to its massive size. Link must navigate the tracks carefully to avoid a collision with the Demon Train as well as with the dark fire that obstructs his path on occasion. There is also only a limited amount of time in which the Demon Train must be defeated before the tracks come to an end, at which point the Spirit Train will plummet into the darkness below.


The Demon Train has two cars being towed behind its engine, all three of which must be disabled in order to defeat it. The rearmost car contains five compartments that open up to deposit [[Powder Keg]]s onto the tracks in front of Link. These barrels must be detonated with the cannon before they leave their compartments in order to deal damage, with each compartment taking two hits. Once all of them have been destroyed, the Demon Train creates a portal leading back to the start of the tracks, leaving the disabled car behind.
The Demon Train has two cars being towed behind its engine, all three of which must be disabled in order to defeat it. The rearmost car contains five compartments that open up to deposit explosive barrels onto the tracks in front of Link. These barrels must be detonated with the cannon before they leave their compartments in order to deal damage, with each compartment taking two hits. Once all of them have been destroyed, the Demon Train creates a portal leading back to the start of the tracks, leaving the disabled car behind.


The second car features four compartments that contain laser cannons that will fire on the tracks, attempting to damage the Spirit Train. Shooting each cannon once will disable it and switch to another, while two shots will destroy it completely. As before, all four laser cannons must be destroyed to disable the car and move on to the third phase.
The second car features four compartments that contain laser cannons that will fire on the tracks, attempting to damage the Spirit Train. Shooting each cannon once will disable it and switch to another, while two shots will destroy it completely. As before, all four laser cannons must be destroyed to disable the car and move on to the third phase.

Navigation menu