Daisuke Nobori

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Daisuke Nobori
Shigeki-Yoshida.jpg

Games

Various Games

Position

Programmer

Daisuke Nobori is a game designer who has worked for Nintendo since the mid-2000's. Prior to his work for Nintendo, Nobori had done some work for Psikyo. He first joined the Zelda team Twilight Princess, where he worked as Cinema Scene Planning. He had similar roles in Phantom Hourglass and Spirit Tracks, before then working on Breath of the Wild, where he is credited with Character Rigging.

Release Game Credit(s)
2006 Twilight Princess Cinema Scene Planning
2007 Phantom Hourglass Cinema Scene Planning
2009 Spirit Tracks Cinema Scene Planning
2013 A Link Between Worlds Special Thanks
2017 Breath of the Wild Character Rigging