Daisuke Nobori: Difference between revisions

From Zelda Dungeon Wiki
Jump to navigation Jump to search
Want an adless experience? Log in or Create an account.
(Created page with "{{Infobox|person | image = File:Shigeki-Yoshida.jpg | game = Various Games | dept = | born = | position = Programmer }} '''Daisuke Nobori''' is a game designer who...")
 
No edit summary
Line 1: Line 1:
{{Infobox|person
{{Infobox|person
| image = [[File:Shigeki-Yoshida.jpg]]
| image =  
| game = Various Games
| game = Various Games
| dept =  
| dept =  

Revision as of 02:21, May 8, 2020

Daisuke Nobori

Games

Various Games

Position

Programmer

Daisuke Nobori is a game designer who has worked for Nintendo since the mid-2000's. Prior to his work for Nintendo, Nobori had done some work for Psikyo. He first joined the Zelda team Twilight Princess, where he worked as Cinema Scene Planning. He had similar roles in Phantom Hourglass and Spirit Tracks, before then working on Breath of the Wild, where he is credited with Character Rigging.

Release Game Credit(s)
2006 Twilight Princess Cinema Scene Planning
2007 Phantom Hourglass Cinema Scene Planning
2009 Spirit Tracks Cinema Scene Planning
2013 A Link Between Worlds Special Thanks
2017 Breath of the Wild Character Rigging