Daiki Hayashidani: Difference between revisions

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{{Infobox|person
{{Infobox|person
| image =  
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| game = ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''<br/>''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''
| game = ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''<br/>''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''<br/>''[[The Legend of Zelda: Tears of the Kingdom|Tears of the Kingdom]]''
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| 2017 || ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'' || Assistant Cinematic Directors
| 2017 || ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'' || Assistant Cinematic Directors
|-
| 2017 || ''[[Breath of the Wild Expansion Pass]]'' || Cinematic Design
|-
| 2023 || ''[[The Legend of Zelda: Tears of the Kingdom|Tears of the Kingdom]]'' || Assistant Cinematic Director
|}
|}


{{Cat|Game Staff}}
{{Cat|Game Staff}}

Latest revision as of 14:41, April 6, 2024

Daiki Hayashidani is a game developer who has worked with Nintendo since the late-2000's. He first worked on Skyward Sword where he is credited with Cinema Scene Animation. He later worked on Breath of the Wild, where he is credited as one of the Assistant Cinematic Directors.

Release Game Credits(s)
2011 Skyward Sword Cinema Scene Animation
2017 Breath of the Wild Assistant Cinematic Directors
2017 Breath of the Wild Expansion Pass Cinematic Design
2023 Tears of the Kingdom Assistant Cinematic Director