Daiki Hayashidani: Difference between revisions
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{{Infobox|person | {{Infobox|person | ||
| image = | | image = | ||
| game = ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''<br/>''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'' | | game = ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''<br/>''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''<br/>''[[The Legend of Zelda: Tears of the Kingdom|Tears of the Kingdom]]'' | ||
| dept = | | dept = | ||
| born = | | born = | ||
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| 2017 || ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'' || Assistant Cinematic Directors | | 2017 || ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'' || Assistant Cinematic Directors | ||
|- | |||
| 2017 || ''[[Breath of the Wild Expansion Pass]]'' || Cinematic Design | |||
|- | |||
| 2023 || ''[[The Legend of Zelda: Tears of the Kingdom|Tears of the Kingdom]]'' || Assistant Cinematic Director | |||
|} | |} | ||
{{Cat|Game Staff}} | {{Cat|Game Staff}} |
Latest revision as of 14:41, April 6, 2024
Daiki Hayashidani
Daiki Hayashidani is a game developer who has worked with Nintendo since the late-2000's. He first worked on Skyward Sword where he is credited with Cinema Scene Animation. He later worked on Breath of the Wild, where he is credited as one of the Assistant Cinematic Directors.
Release | Game | Credits(s) |
---|---|---|
2011 | Skyward Sword | Cinema Scene Animation |
2017 | Breath of the Wild | Assistant Cinematic Directors |
2017 | Breath of the Wild Expansion Pass | Cinematic Design |
2023 | Tears of the Kingdom | Assistant Cinematic Director |