Cooking: Difference between revisions

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(Sanityormadness moved page Cooking to Cooking in Breath of the Wild)
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#REDIRECT [[Cooking in Breath of the Wild]]
'''Cooking''' is a game mechanic in ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'' and ''[[Hyrule Warriors: Age of Calamity|Age of Calamity]]''.
 
==''Breath of the Wild''==
{{main|Cooking in Breath of the Wild}}
{{see also|Breath of the Wild Meals|Breath of the Wild Recipes}}
In ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'', [[Link]] can throw up to five pieces of material into a lit [[Cooking Pot]] to create a cooked dish. Different combinations of items result in different dishes with different effects, mostly centered around healing and stats boosting.
 
==''Age of Calamity''==
{{main|Cooking in Age of Calamity}}
{{see also|Age of Calamity Meals}}
Cooking in ''[[Hyrule Warriors: Age of Calamity|Age of Calamity]]'' is the equivalent of the [[Apothecary]] from the original ''[[Hyrule Warriors]]''. Link can learn recipes as rewards for completing [[Age of Calamity Scenarios|scenarios from the story chapters]], [[Age of Calamity Challenges|Challenges]] and [[Age of Calamity Quests|Quests]]. These can be cooked on the scenario select screen, and give effects that throughout that scenario.
 
Examples include [[Glazed Mushrooms]], which combines two [[Stamella Shroom]]s and one [[Courser Bee Honey]] into a 10% movement speed boost, and a [[Chilly Fish Skewer]], which cooks four [[Chillfin Trout]] to reduce damage from fire by 50%.
 
{{cat|Cooking}}
{{cat|Game Mechanics}}

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