102,066
edits
m (Trying to see if this glitch is only happening in the preview :/) |
mNo edit summary |
||
(One intermediate revision by the same user not shown) | |||
Line 1: | Line 1: | ||
{{Infobox|game | {{Infobox|game | ||
| logo = [[File:Cadence- | | logo = [[File:Cadence-logo.png]] | ||
| boxart = | | boxart = [[File:Cadence-icon.png]] | ||
| release [[Nintendo Switch]] = | | release [[Nintendo Switch]] = | ||
{{Region|na|y=2019|m=6|d=13}} | {{Region|na|y=2019|m=6|d=13}} | ||
Line 23: | Line 23: | ||
{{quote|We imagined how cool it would be to have Zelda characters appearing in NecroDancer; say as DLC. To our surprise, Nintendo was extremely interested in the prospect, and before we knew it we were working on a completely new title, mashing up NecroDancer with The Legend of Zelda!|Clark, IGN{{Ref|"How an indie developer is making an official Zelda game" - [https://ign.com/articles/2019/03/21/how-an-indie-developer-is-making-an-official-zelda-game IGN]}}}} | {{quote|We imagined how cool it would be to have Zelda characters appearing in NecroDancer; say as DLC. To our surprise, Nintendo was extremely interested in the prospect, and before we knew it we were working on a completely new title, mashing up NecroDancer with The Legend of Zelda!|Clark, IGN{{Ref|"How an indie developer is making an official Zelda game" - [https://ign.com/articles/2019/03/21/how-an-indie-developer-is-making-an-official-zelda-game IGN]}}}} | ||
The game released simultaneously worldwide on June 13th, 2019 (June 14th in some time-zones), slightly delayed from | The game released simultaneously worldwide on June 13th, 2019 (June 14th in some time-zones), slightly delayed from its initial Spring 2019 launch window. | ||
==Story== | ==Story== |